class CAContinuousEmptySource
CAContinuousEmpty › CAContinuousBase › CABase
All members, including inherited
Constructors 1
void CAContinuousEmpty(float quantity_emptied_per_second)References m_QuantityEmptiedPerSecond
Referenced by ActionEmptyBottleBaseCB.CreateActionComponent()
Members 9
protected float m_TargetUnitsprotected float m_SpentQuantityprotected float m_SpentQuantity_totalprotected float m_QuantityEmptiedPerSecondMethods 5
override void Setup(ActionData action_data)override int Execute(ActionData action_data)override int Cancel(ActionData action_data)override float GetProgress()void CalcAndSetQuantity(ActionData action_data)References ItemBase.AddQuantity(), ItemBase.GetQuantity(), CGame.IsServer()