DIFF

class CfgGameplayJsonSource

contents of this class will be transfered to client upon connecting, with the variables in either initial state as set through the 'InitServer..()' call, or replaced with contents of the json configuration file if such file is both present and reading is enabled in server.cfg

Members 8

int version = -1
ref ITEM_GeneralData GeneralData = new ITEM_GeneralData

!! all member variables must correspond with the cfggameplay.json file contents !!!!

ref ITEM_VehicleData VehicleData = new ITEM_VehicleData

Methods 1

void InitServer()

Obsolete, 'InitServer' on individual json items is now called centrally