DIFF

class CfgGameplayJson

contents of this class will be transfered to client upon connecting, with the variables in either initial state as set through the 'InitServer..()' call, or replaced with contents of the json configuration file if such file is both present and reading is enabled in server.cfg

Members 10

int version = -1
ref ITEM_GeneralData GeneralData = new ITEM_GeneralData

!! all member variables must correspond with the cfggameplay.json file contents !!!!

ref ITEM_SandstormData SandstormData = new ITEM_SandstormData

Methods 1

void InitServer()

Obsolete, 'InitServer' on individual json items is now called centrally