class ITEM_PlayerDataSource
ITEM_PlayerData › ITEM_DataBase
All members, including inherited
Members 8
ref ITEM_StaminaData StaminaData = new ITEM_StaminaDataref ITEM_ShockHandlingData ShockHandlingData = new ITEM_ShockHandlingDataref ITEM_MovementData MovementData = new ITEM_MovementDataref ITEM_DrowningData DrowningData = new ITEM_DrowningDataref ITEM_WeaponObstructionData WeaponObstructionData = new ITEM_WeaponObstructionDatabool disablePersonalLight!! all member variables must correspond with the cfggameplay.json file contents !!!!
Referenced by InitServer()
bool disable2dMapref TStringArray spawnGearPresetFilesMethods 2
override void InitServer()override bool ValidateServer()