class ITEM_ShockHandlingData
ITEM_ShockHandlingData › ITEM_DataBase
Members 3
float shockRefillSpeedConscious = PlayerConstants.SHOCK_REFILL_CONSCIOUS_SPEED
!! all member variables must correspond with the cfggameplay.json file contents !!!!
float shockRefillSpeedUnconscious = PlayerConstants.SHOCK_REFILl_UNCONSCIOUS_SPEED
bool allowRefillSpeedModifier = true
Methods 2
override void InitServer()
override bool ValidateServer()