DIFF

class ITEM_ShockHandlingData

ITEM_ShockHandlingData › ITEM_DataBase

Members 3

float shockRefillSpeedConscious = PlayerConstants.SHOCK_REFILL_CONSCIOUS_SPEED

!! all member variables must correspond with the cfggameplay.json file contents !!!!

float shockRefillSpeedUnconscious = PlayerConstants.SHOCK_REFILl_UNCONSCIOUS_SPEED
bool allowRefillSpeedModifier = true

Methods 2

override void InitServer()
override bool ValidateServer()