DIFF

class ITEM_WorldData

ITEM_WorldData › ITEM_DataBase

Members 7

int lightingConfig

!! all member variables must correspond with the cfggameplay.json file contents !!!!

Referenced by InitServer()
bool bunkerBroadcastEnabled
ref array<string> objectSpawnersArr
ref array<float> environmentMinTemps
ref array<float> environmentMaxTemps
ref array<float> wetnessWeightModifiers = {GameConstants.WEIGHT_DRY,GameConstants.WEIGHT_DAMP,GameConstants.WEIGHT_WET,GameConstants.WEIGHT_SOAKING_WET,GameConstants.WEIGHT_DRENCHED}
Referenced by InitServer(), and ValidateServer()
ref TStringArray playerRestrictedAreaFiles

Methods 2

override bool ValidateServer()