class ConstructionPartEffectsData
Members 7
protected string m_PartBuildSoundsetprotected string m_PartDismantleSoundsetprotected string m_PartDestroySoundsetprotected int m_PartDestroyParticleIDMethods 18
void Init(string partPath, ConstructionPartTypeData typeDataObject)Referenced by ConstructionPartTypeData.InitPartEffectsData()
Referenced by Init()
References InitDestroyParticle()
Referenced by Init()
References CGame.ConfigGetTextOut(), CGame.ConfigIsExisting(), DefaultBuildSoundset()
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, m_PartBuildSoundsetReferenced by InitConstructionSoundsData()
References CGame.ConfigGetTextOut(), CGame.ConfigIsExisting(), DefaultDismantleSoundset()
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, m_PartDismantleSoundsetReferenced by InitConstructionSoundsData()
References CGame.ConfigGetTextOut(), CGame.ConfigIsExisting(), DefaultDestroySoundset()
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, m_PartDestroySoundsetReferenced by InitConstructionSoundsData()
References CGame.ConfigGetTextOut(), CGame.ConfigIsExisting(), DefaultDestroyParticle()
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, ParticleList.RegisterParticleByFullPath(), and m_PartDestroyParticleIDReferenced by InitConstructionParticleData()
References BaseBuildingBase.SOUND_BUILD_WIRE, BaseBuildingBase.SOUND_BUILD_WOOD_LOG, and BaseBuildingBase.SOUND_BUILD_WOOD_STAIRS
Referenced by InitBuildSoundset()
References BaseBuildingBase.SOUND_DISMANTLE_WIRE, BaseBuildingBase.SOUND_DISMANTLE_WOOD_LOG, and BaseBuildingBase.SOUND_DISMANTLE_WOOD_STAIRS
Referenced by InitDismantleSoundset()
Referenced by InitDestroySoundset()
References ParticleList.BUILDNG_DESTRUCT_BRICK, ParticleList.BUILDNG_DESTRUCT_METAL, and ParticleList.BUILDNG_DESTRUCT_WOOD
Referenced by InitDestroyParticle()
string GetSoundsetBuild()References m_PartBuildSoundset
string GetSoundsetDismantle()References m_PartDismantleSoundset
Referenced by ConstructionPartRebuild.PlayConstructionSound()
string GetSoundsetDestroy()References m_PartDestroySoundset
Referenced by ConstructionPartRebuild.PlayConstructionSound()
int GetParticleDestroyID()References m_PartDestroyParticleID
Referenced by ConstructionPartRebuild.PlayConstructionParticle()
References m_SoundEffectMemoryPointNames
Referenced by ConstructionPartRebuild.PlayConstructionEffects()
References m_ParticleEffectMemoryPointNames