DIFF

class ChristmasTree

ChristmasTree › House › BuildingBase › Building › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed

Constructors 1

Constants 1

const string LOOP_SOUND = "ChristmasMusic_SoundSet"
Referenced by EEInit()

Members 2

XmasTreeLight m_TreeLight
Referenced by ChristmasTree(), and EEDelete()
EffectSound m_AmbientSoundLoop
Referenced by EEDelete(), and EEInit()

Methods 2

override void EEInit()