class CAContinuousWringClothesSource
CAContinuousWringClothes › CAContinuousQuantityRepeat › CAContinuousBase › CABase
All members, including inherited
Constructors 1
Members 2
protected float m_InitItemQuantityMethods 3
override void Setup(ActionData action_data)References ItemBase.GetWet(), CAContinuousQuantityRepeat.Setup(), m_InitItemQuantity
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, ActionData.m_MainItemoverride int Execute(ActionData action_data)References ItemBase.AddWet(), DayZPlayerImplement.GetDeltaT(), ItemBase.GetWet()
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, CGame.IsServer(), CAContinuousBase.OnCompletePogress(), CABase.SetACData(), CAContinuousQuantityRepeat.m_AdjustedQuantityUsedPerSecond, CAContinuousQuantityRepeat.m_DefaultTimeToRepeat, m_InitItemQuantity, ActionData.m_MainItem, ActionData.m_Player, CAContinuousQuantityRepeat.m_QuantityUsedPerSecond, CAContinuousQuantityRepeat.m_SpentQuantity, m_SpentQuantityTotal, CAContinuousQuantityRepeat.m_SpentUnits, CAContinuousQuantityRepeat.m_TimeElpased, and Param1.param1override float GetProgress()