class CfgBunkerBroadcastHandler
Constants 1
private static const string m_ConfigFilePath = "cfgbunkerbroadcast.json"Referenced by LoadData()
Members 2
private static bool m_Initializedprivate static ref BunkerBroadcastConfigInstance m_Data = new BunkerBroadcastConfigInstance()Methods 7
static bool LoadData()static bool IsInitialized()References m_Initialized
Referenced by BunkerBroadcastHandler.BunkerBroadcastHandler()
static BunkerBroadcastConfigInstance GetData()References m_Data
static void Spawn()References CfgGameplayHandler.GetBunkerBroadcastEnabled(), SpawnBunker(), m_Data
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, BunkerBroadcastConfigInstance.proxiesstatic void SyncDataSend(PlayerIdentity identity)Referenced by MissionServer.OnEvent()
static void OnRPC(ParamsReadContext ctx)References ErrorEx(), BunkerBroadcastConfigInstance.IsValid(), Serializer.Read()
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, m_Data, m_Initialized, and Param1.param1Referenced by DayZGame.OnRPC()
private static void SpawnBunker(BunkerBroadcastProxySpawn proxySpawn)References vector.ArrayToVec(), CGame.CreateObjectEx(), PrintToRPT()
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, BunkerBroadcastProxySpawn.positionReferenced by Spawn()