void CTSaveStructure()
int m_InterpType
int m_InterpSpeed
float m_BlurValue
ref array<ref Param6<vector, vector, float, float, float, int>> m_Cameras
ref array<ref Param4<int, int, float, bool>> m_Events
ref array<ref Param5<vector, vector, string, ref array<string>, string>> m_Actors
Class.member