DIFF

class Clothing_Base

Clothing_Base › ItemBase › InventoryItem › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed

Constructors 2

void Clothing_Base()

Members 1

float m_ItemVisibilityModifier

Methods 10

override bool IsClothing()
float GetItemVisibility()
override void OnWasDetached(EntityAI parent, int slot_id)
bool IsObstructingVoice()

Returns if this entity obsructs player's voice

void MutePlayer(PlayerBase player, bool state)

This items has effect on player's voice

void HandleVoiceEffect(bool enable, PlayerBase player)
int GetVoiceEffect()

The voice effect this item uses, default is 0 (none)

Referenced by MutePlayer()