DIFF

class LargeTentBackPack

LargeTentBackPack › Backpack_Base › Clothing › Clothing_Base › ItemBase › InventoryItem › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed

Constructors 2

void LargeTentBackPack()
void ~LargeTentBackPack()

Members 1

protected ref EffectSound m_RepackingLoopSound

Methods 3

override void OnRPC(PlayerIdentity sender, int rpc_type, ParamsReadContext ctx)
void PlayRepackingLoopSound()
Referenced by OnRPC()
void StopRepackingLoopSound()
Referenced by OnRPC()