class LargeTentBackPackSource
LargeTentBackPack › Backpack_Base › Clothing › Clothing_Base › ItemBase › InventoryItem › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
All members, including inherited
Constructors 2
void LargeTentBackPack()References m_RepackingLoopSound
void ~LargeTentBackPack()Members 1
protected ref EffectSound m_RepackingLoopSoundReferenced by ~LargeTentBackPack(), LargeTentBackPack(), PlayRepackingLoopSound()
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, StopRepackingLoopSound()Methods 3
override void OnRPC(PlayerIdentity sender, int rpc_type, ParamsReadContext ctx)References ItemBase.OnRPC(), PlayRepackingLoopSound(), Serializer.Read()
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, StopRepackingLoopSound(), and Param1.param1void PlayRepackingLoopSound()References Object.GetPosition(), EffectSound.IsSoundPlaying(), SEffectManager.PlaySound()
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, m_RepackingLoopSoundReferenced by OnRPC()
void StopRepackingLoopSound()Referenced by OnRPC()