DIFF

class NVGoggles

NVGoggles › PoweredOptic_Base › ItemOptics

Constructors 1

void NVGoggles()
References RotateGoggles()

Members 3

ref Timer m_WorkCheckTimer = new Timer()

DEPRECATED

Referenced by SwitchOnNVGCheck()

Methods 15

override ECachedEquipmentItemCategory GetCachedEquipmentCategory()
override void SetActions()
override void EEItemAttached(EntityAI item, string slot_name)
override void OnWasAttached(EntityAI parent, int slot_id)
override float GetProtectionLevel(int type, bool consider_filter = false, int system = 0)
override int GetCurrentNVType()
override bool IsNVG()
void LoweredCheck()

check for animation state, if another player lowered them first (or solve by synced variable)