DIFF

class NVGogglesSource

NVGoggles PoweredOptic_Base ItemOptics InventoryItemSuper

All members, including inherited

Constructors 1

void NVGoggles()
References RotateGoggles()

Members 3

ref Timer m_WorkCheckTimer = new Timer()

DEPRECATED

Referenced by SwitchOnNVGCheck()

Methods 14

override ECachedEquipmentItemCategory GetCachedEquipmentCategory()
override void SetActions()
override void EEItemAttached(EntityAI item, string slot_name)
override void EEItemDetached(EntityAI item, string slot_name)
override void OnWasAttached(EntityAI parent, int slot_id)
override int GetCurrentNVType()
override bool IsNVG()
void LoweredCheck()

check for animation state, if another player lowered them first (or solve by synced variable)