class CarRearLightBaseSource
CarRearLightBase › CarLightBase › SpotLightBase › ScriptedLightBase › EntityLightSource › Entity › ObjectTyped › Object › IEntity › Managed
Derived classes
All members, including inherited
Members 4
float m_SegregatedBrakeBrightness = 2float m_SegregatedBrakeRadius = 6float m_SegregatedBrakeAngle = 180vector m_SegregatedBrakeColorRGB = Vector(1, 0.05, 0.05)Methods 3
void CarRearLight()References EntityLightSource.EnableSpecular(), ScriptedLightBase.FadeIn(), CarLightBase.SegregateLight()
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, EntityLightSource.SetCastShadow(), ScriptedLightBase.SetFadeOutTime(), EntityLightSource.SetFlareVisible(), EntityLightSource.SetVisibleDuringDaylight(), Vector(), CarLightBase.m_AggregatedAngle, CarLightBase.m_AggregatedBrightness, CarLightBase.m_AggregatedColorRGB, CarLightBase.m_AggregatedRadius, CarLightBase.m_SegregatedAngle, CarLightBase.m_SegregatedBrightness, CarLightBase.m_SegregatedColorRGB, and CarLightBase.m_SegregatedRadiusvoid SetAsSegregatedBrakeLight()References EntityLightSource.SetAmbientColor(), ScriptedLightBase.SetBrightnessTo(), EntityLightSource.SetDiffuseColor()
Referenced by CarScript.BrakesRearLight()
void SetAsSegregatedReverseLight()References EntityLightSource.SetAmbientColor(), ScriptedLightBase.SetBrightnessTo(), EntityLightSource.SetDiffuseColor()
Referenced by CarScript.ReverseRearLight()