class ComponentBodyStagingSource
ComponentBodyStaging › Component
All members, including inherited
Constructors 2
void ComponentBodyStaging()References m_IsSkinned
void ~ComponentBodyStaging()Members 1
bool m_IsSkinnedMethods 4
void SetAsSkinned()Referenced by EntityAI.SetAsSkinned()
protected void SynchSkinnedState()References CGame.IsServer(), IsSkinned(), CGame.RPCSingleParam()
Show 1 more
, Component.m_ThisEntityAIReferenced by SetAsSkinned()