| WalleyePollock | |
| WalleyePollockFilletMeat | |
| WarheadStorageLight | |
| WarmthNotfr | |
| WarningMenuBase | |
| Watchtower | |
| WatchtowerKit | |
| WaterBottle | |
| WaterLevelSettings | |
| WaterLevelSnapshot | |
| Watermark | |
| WaterPouch_ColorBase | |
| WaterproofBag_ColorBase | |
| WaterproofBag_Green | |
| WaterproofBag_Orange | |
| WaterproofBag_Yellow | |
| WBModuleDef | |
| Weapon | script counterpart to engine's class Weapon |
| Weapon_Base | script base for all weapons |
| Weapon_BaseType | |
| WeaponActionBase | represents action executed on transition just between OnExit from old state and OnEntry to new state |
| WeaponActionDryDryFire | |
| WeaponActionDryFire | |
| WeaponAttachMagazine | |
| WeaponAttachMagazineOpenBoltCharged | |
| WeaponChamberFromAttMag | |
| WeaponChamberFromAttMag_W4T | |
| WeaponChamberFromAttMagOnExit | |
| WeaponChamberFromAttMagOpenbolt | |
| WeaponChamberFromAttMagOpenbolt_W4T | |
| WeaponChamberFromInnerMag | |
| WeaponChamberFromInnerMag_W4T | |
| WeaponChambering | |
| WeaponChambering_Base | |
| WeaponChambering_Cartridge | |
| WeaponChambering_Cartridge_ChambToMag | |
| WeaponChambering_Chamber_OnEntry | |
| WeaponChambering_InternalMagazine_OnEntry | |
| WeaponChambering_InternalMagazine_OnExit | |
| WeaponChambering_MultiMuzzle | |
| WeaponChambering_MultiMuzzleMagnum | |
| WeaponChambering_Preparation | |
| WeaponChambering_Start | |
| WeaponChambering_W4T | |
| WeaponCharging | charging of weapon without ammo to be chambered |
| WeaponCharging_BE | |
| WeaponCharging_CK | |
| WeaponCharging_Start | |
| WeaponChargingInnerMag | charging of weapon without ammo to be chambered |
| WeaponChargingMultiple | charging of weapon without ammo to be chambered |
| WeaponChargingOpenBolt_CK | |
| WeaponChargingStretch | charging of weapon without ammo to be chambered |
| WeaponCleaningKit | |
| WeaponCylinderRotate | |
| WeaponDebug | |
| WeaponDetachingMag | |
| WeaponDetachingMag_1 | |
| WeaponDetachingMag_Store | |
| WeaponDetachingMag_StoreRemoveChamberBullet | |
| WeaponDetachingMagOpenBolt | |
| WeaponDryFire | |
| WeaponEjectAllMuzzles | |
| WeaponEjectAndChamberFromAttMag | |
| WeaponEjectBullet | |
| WeaponEjectBullet_Cartridge | |
| WeaponEjectBullet_Cartridge_W4T | |
| WeaponEjectBullet_Start | |
| WeaponEjectBulletMultiMuzzle_Cartridge | |
| WeaponEjectCasing | |
| WeaponEjectCasing_W4T | |
| WeaponEjectCasingAndChamberFromAttMag | |
| WeaponEjectCasingAndChamberFromAttMag_W4T | |
| WeaponEjectCasingMultiMuzzle | |
| WeaponEndAction | |
| WeaponEventAnimation | |
| WeaponEventAnimAttachmentHide | |
| WeaponEventAnimAttachmentShow | |
| WeaponEventAnimBulletEject | |
| WeaponEventAnimBulletHide | |
| WeaponEventAnimBulletHide2 | |
| WeaponEventAnimBulletInChamber | |
| WeaponEventAnimBulletInMagazine | |
| WeaponEventAnimBulletShow | |
| WeaponEventAnimBulletShow2 | |
| WeaponEventAnimCanUnjamEnd | |
| WeaponEventAnimCanUnjamStart | |
| WeaponEventAnimCocked | |
| WeaponEventAnimHammerCocked | |
| WeaponEventAnimHammerUncocked | |
| WeaponEventAnimMagazineAttached | |
| WeaponEventAnimMagazineDetached | |
| WeaponEventAnimMagazineHide | |
| WeaponEventAnimMagazineShow | |
| WeaponEventAnimSliderOpen | |
| WeaponEventAnimUnjammed | |
| WeaponEventAttachMagazine | event when user wants to attach magazine |
| WeaponEventBase | represents event that triggers transition from state to state |
| WeaponEventContinuousLoadBulletEnd | event when user wants to end loading of bullets |
| WeaponEventContinuousLoadBulletStart | event when user wants to load N bullets |
| WeaponEventCylinderRotate | |
| WeaponEventDetachMagazine | event when user wants to detach magazine |
| WeaponEventDryFireTimeout | triggered when dry fire timer expires |
| WeaponEventHumanCommandActionAborted | triggered when animation action aborts |
| WeaponEventHumanCommandActionFinished | triggered when animation action finishes |
| WeaponEventLoad1Bullet | event when user wants to load 1 bullet |
| WeaponEventMechanism | signalize mechanism manipulation |
| WeaponEventReloadTimeout | triggered when reload timer expires |
| WeaponEventSetNextMuzzleMode | triggered when dry fire timer expires |
| WeaponEventSwapMagazine | event when user wants to swap magazine |
| WeaponEventTrigger | event when trigger pressed |
| WeaponEventTriggerAutoEnd | event when trigger pressed |
| WeaponEventTriggerAutoStart | event when trigger pressed |
| WeaponEventTriggerToJam | event when trigger pressed |
| WeaponEventUnjam | event when user wants to unjam weapon |
| WeaponEventUnjammingFailedTimeout | triggered when unjamming timer expires |
| WeaponEventUnjammingTimeout | triggered when unjamming failed timer expires |
| WeaponFire | |
| WeaponFireAndChamber | |
| WeaponFireAndChamberFromInnerMagazine | |
| WeaponFireAndChamberNext | |
| WeaponFireAndChamberNextFromInnerMag | |
| WeaponFireLast | |
| WeaponFireMagnum | |
| WeaponFireMultiMuzzle | |
| WeaponFireToJam | |
| WeaponFireWithEject | |
| WeaponFSM | weapon finite state machine |
| WeaponGuardAnyChamberEmpty | |
| WeaponGuardAnyChamberFiredOut | |
| WeaponGuardBase | represents guard on a transition from state to state |
| WeaponGuardCanAttachMag | |
| WeaponGuardCanDetachMag | |
| WeaponGuardCanSwapMag | |
| WeaponGuardChamberEmpty | |
| WeaponGuardChamberFiredOut | |
| WeaponGuardChamberFull | |
| WeaponGuardChamberHasRoomForMoreThanOne | |
| WeaponGuardChamberHasRoomForOne | |
| WeaponGuardChamberMultiHasRoomBulltet | |
| WeaponGuardChamberMultiHasRoomBulltetIgnoreLast | |
| WeaponGuardCurrentChamberEmpty | |
| WeaponGuardCurrentChamberFiredOut | |
| WeaponGuardCurrentChamberFull | |
| WeaponGuardHasAmmo | |
| WeaponGuardHasAmmoInEvent | |
| WeaponGuardHasAmmoInLoopedState | |
| WeaponGuardHasAmmoInnerMagazine | |
| WeaponGuardHasMag | |
| WeaponGuardInnerMagazineFull | |
| WeaponGuardInnerMagazineFullShareChamber | |
| WeaponGuardInternalMagazineHasRoomForBullet | |
| WeaponGuardIsDestroyed | |
| WeaponGuardJammed | |
| WeaponGuardMagazinesHaveEqualSizes | |
| WeaponGuardWeaponCharged | |
| WeaponGuardWeaponDischarged | |
| WeaponGuardWeaponManagerWantContinue | |
| WeaponGuardWeaponOpen | |
| WeaponInventory | inventory for weapons |
| WeaponLiftDiagDIAG_DEVELOPER!SERVER | |
| WeaponLiftDiagDataDIAG_DEVELOPER!SERVER | |
| WeaponMagnumChambering | |
| WeaponManager | |
| WeaponManipulationActionInput | |
| WeaponParticlesBase | |
| WeaponParticlesOnBulletCasingEject | |
| WeaponParticlesOnFire | |
| WeaponParticlesOnOverheating | |
| WeaponRechamber | |
| WeaponReplacingMagAndChamberNext | replace current magazine with new one |
| WeaponReplacingMagAndChamberNextOpenBoltCharged | replace current magazine with new one for weapon charged with open position bolt |
| WeaponStableState | |
| WeaponStartAction | simple class starting animation action specified by m_action and m_actionType |
| WeaponStateBase | represent weapon state base |
| WeaponStateJammed | handle jamming state set jam/unjam state for weapon |
| WeaponType | |
| WeaponUnjamming | unjam submachine |
| WeaponUnjamming_Cartridge | |
| WeaponUnjamming_Cartridge_W4T | |
| WeaponUnjamming_Start | |
| WeaponUnjamming_W4T | |
| Weather | Weather controller |
| WeatherPhenomenon | Weather phenomenon |
| WeightDebug | |
| WeightDebugData | |
| WeldingMask | |
| Well | |
| Wellies_Black | |
| Wellies_Brown | |
| Wellies_ColorBase | |
| Wellies_Green | |
| Wellies_Grey | |
| WetMdfr | |
| WetnessNotfr | |
| Whetstone | |
| Widget | |
| WidgetEventHandler | |
| WidgetFadeTimer | Simple class for fading Widgets |
| WidgetLayoutName | |
| WidgetSource | |
| WildboarPelt | |
| Winchester70_Base | |
| Winchester70Recoil | |
| WindscreenBox | |
| WindSockType | |
| WinterCoif_Black | |
| WinterCoif_Blue | |
| WinterCoif_ColorBase | |
| WinterCoif_Green | |
| WinterCoif_Skull | |
| WinterMilitaryCoat_Brown | |
| WinterMilitaryCoat_ColorBase | |
| WinterMilitaryCoat_DarkGrey | |
| WinterMilitaryCoat_Grey | |
| WitchHat | |
| WitchHood | |
| WitchHood_Black | |
| WitchHood_Brown | |
| WitchHood_ColorBase | |
| WitchHood_Red | |
| WitchHoodCoif_Black | |
| WitchHoodCoif_Brown | |
| WitchHoodCoif_ColorBase | |
| WitchHoodCoif_Red | |
| WolfMask | |
| WolfPelt | |
| WolfSteakMeat | |
| WomanSuit_Beige | |
| WomanSuit_Black | |
| WomanSuit_Blue | |
| WomanSuit_Brown | |
| WomanSuit_ColorBase | |
| WomanSuit_DarkGrey | |
| WomanSuit_Khaki | |
| WomanSuit_LightGrey | |
| WomanSuit_White | |
| WoodAxe | |
| WoodBase | |
| WoodenCrate | |
| WoodenHook | |
| WoodenLog | |
| WoodenPlank | |
| WoodenStick | |
| WoolCoat_Beige | |
| WoolCoat_Black | |
| WoolCoat_BlackCheck | |
| WoolCoat_Blue | |
| WoolCoat_BlueCheck | |
| WoolCoat_BrownCheck | |
| WoolCoat_ColorBase | |
| WoolCoat_Green | |
| WoolCoat_GreyCheck | |
| WoolCoat_Red | |
| WoolCoat_RedCheck | |
| WoolGloves_Black | |
| WoolGloves_ChristmasBlue | |
| WoolGloves_ChristmasRed | |
| WoolGloves_ColorBase | |
| WoolGloves_Green | |
| WoolGloves_Tan | |
| WoolGloves_White | |
| WoolGlovesFingerless_Black | |
| WoolGlovesFingerless_ChristmasBlue | |
| WoolGlovesFingerless_ChristmasRed | |
| WoolGlovesFingerless_ColorBase | |
| WoolGlovesFingerless_Green | |
| WoolGlovesFingerless_Tan | |
| WoolGlovesFingerless_White | |
| Workbench | |
| WorkbenchPlugin | |
| WorkbenchPluginAttribute | Attribute for Workbench plugin definition: name - ui name in Script Tools menu description - tooltip shortcut - shortcut in simple text form e.g. "ctrl+g" icon - relative path to icon file (32x32 png) wbModules - list of strings representing Workbench modules where this tool should be avalaible (e.g. {"ResourceManager", "ScriptEditor"}). Leave null or empty array for any module. |
| WorkbenchToolAttribute | Attribute for Workbench tool definition |
| WorkingBoots_Beige | |
| WorkingBoots_Brown | |
| WorkingBoots_ColorBase | |
| WorkingBoots_Green | |
| WorkingBoots_Grey | |
| WorkingBoots_Yellow | |
| WorkingGloves_Beige | |
| WorkingGloves_Black | |
| WorkingGloves_Brown | |
| WorkingGloves_ColorBase | |
| WorkingGloves_Yellow | |
| WorkspaceWidget | |
| World | |
| WorldContainer_Base | |
| WorldCraftActionData | |
| WorldCraftActionReciveData | |
| WorldData | Keeps information about currently loaded world, like temperature |
| WorldDataDaytime | |
| WorldDataLiquidSettings | |
| WorldDataWeatherConstants | |
| WorldDataWeatherSettings | |
| WorldEditor | |
| WorldEditorAPI | |
| WorldEditorIngameGAME_TEMPLATEPLATFORM_WINDOWS | |
| WorldEditorTool | |
| WorldEntityCOMPONENT_SYSTEM | |
| WorldEntityClassCOMPONENT_SYSTEM | |
| WorldLighting | |
| WorldsMenuGAME_TEMPLATE | |
| WorldsMenuClassGAME_TEMPLATE | |
| Worm | |
| WoundAgent | |
| WoundInfectionMdfr | |
| WoundInfectStage1Mdfr | |
| WoundInfectStage2Mdfr | |
| WrapSpacerWidget | |
| Wreck_Mi8 | |
| Wreck_Mi8_Crashed | |
| Wreck_SantasSleigh | |
| Wreck_UH1Y | |
| Wrench | |
| WriteLetter | |
| WrittenNoteData | |