DIFF

class WeaponUnjamming_Start

WeaponUnjamming_Start › WeaponStartAction › WeaponStateBase

Constructors 1

void WeaponUnjamming_Start(Weapon_Base w = NULL, WeaponStateBase parent = NULL, WeaponActions action = WeaponActions.NONE, int actionType = -1)
References m_dtAccumulator, and m_jamTime

Members 2

float m_dtAccumulator
float m_jamTime

Methods 3

override void OnEntry(WeaponEventBase e)
override void OnExit(WeaponEventBase e)