class WeaponChamberFromAttMagSource
WeaponChamberFromAttMag_W4T › WeaponChamberFromAttMag › WeaponStateBase
All members, including inherited
Constructors 1
void WeaponChamberFromAttMag(Weapon_Base w = NULL, WeaponStateBase parent = NULL, int action = -1, int actionType = -1)Methods 2
override void OnEntry(WeaponEventBase e)override void OnExit(WeaponEventBase e)References WeaponStateBase.OnExit()