class WarheadStorageLightSource
WarheadStorageLight › PointLightBase › ScriptedLightBase › EntityLightSource › Entity › ObjectTyped › Object › IEntity › Managed
All members, including inherited
Constructors 2
void WarheadStorageLight()References LightDimming.AddConfig(), DimmingConfig.AddDimmingPattern(), DimmingConfig.AddDimmingPattern()
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, new DimmingConfig(), ScriptedLightBase.EnableDimming(), ScriptedLightBase.FadeIn(), ScriptedLightBase.GetDimming(), EntityLightSource.SetAmbientColor(), ScriptedLightBase.SetBrightnessTo(), EntityLightSource.SetCastShadow(), EntityLightSource.SetDiffuseColor(), ScriptedLightBase.SetFadeOutTime(), EntityLightSource.SetFlareVisible(), ScriptedLightBase.SetRadiusTo(), EntityLightSource.SetVisibleDuringDaylight(), ScriptedLightBase.UpdateLightSourceMaterial(), and LIGHT_MAT_ONvoid ~WarheadStorageLight()Constants 3
const string LIGHT_MAT_ON = "DZ\\structures_sakhal\\military\\storage\\data\\Warhead_Storage_Lamp_Glass_e_int.rvmat"Referenced by Land_WarheadStorage_Main.UpdateDoorStateClient(), EOnFrame(), and WarheadStorageLight()
const string LIGHT_MAT_DIM = "DZ\\structures_sakhal\\military\\storage\\data\\Warhead_Storage_Lamp_Glass_dim_int.rvmat"Referenced by EOnFrame()
const string LIGHT_MAT_OFF = "DZ\\structures_sakhal\\military\\storage\\data\\Warhead_Storage_Lamp_Glass_int.rvmat"Referenced by Land_WarheadStorage_Main.UpdateDoorStateClient(), ~WarheadStorageLight(), and EOnFrame()
Members 3
bool m_IsDimmedReferenced by EOnFrame()
bool m_IsLowEnergyDimReferenced by EOnFrame()
Land_WarheadStorage_Main m_BunkerReferenced by EOnFrame()