class WeaponLiftDiagDIAG_DEVELOPER!SERVERSource
Constants 8
Yellow
Referenced by DrawDiag()
Semi-transparent gray
Referenced by DrawDiag()
Semi-transparent white
Semi-transparent yellow
Referenced by DrawDiag()
Members 13
Referenced by DrawDiag()
Referenced by DrawDiag()
Referenced by DrawDiag()
Referenced by DrawDiag()
Referenced by DrawDiag()
Referenced by DrawDiag()
Referenced by DrawDiag()
Referenced by DrawDiag()
Referenced by DrawDiag()
Referenced by DrawDiag()
Referenced by DrawDiag()
Referenced by DrawDiag()
Methods 3
References m_Data
Referenced by DayZPlayerImplement.HandleWeapons(), Weapon_Base.ApproximateWeaponLiftTransform(), Weapon_Base.LiftWeaponCheckEx()
Show 1 more
, DrawDiag()Referenced by Weapon_Base.LiftWeaponCheckEx()
References ARGB(), DbgUI.Begin(), DbgUI.Check()
Show 92 more
, Math.Clamp(), DbgUI.ColoredText(), DbgUI.Combo(), Shape.Create(), Shape.CreateCylinder(), Shape.CreateMatrix(), Shape.CreateSphere(), Data(), Math3D.DirectionAndUpMatrix(), DbgUI.End(), EnumTools.EnumToString(), Widget.FindAnyWidget(), DbgUI.FloatOverride(), Widget.GetChildren(), SurfaceInfo.GetEntryName(), Human.GetInputController(), SurfaceInfo.GetName(), CGame.GetPlayer(), Widget.GetSibling(), SurfaceInfo.GetSurfaceType(), CfgGameplayHandler.GetWeaponObstructionModeDynamic(), CfgGameplayHandler.GetWeaponObstructionModeStatic(), CGame.GetWorkspace(), Math.InverseLerp(), SurfaceInfo.IsPassthrough(), SurfaceInfo.IsSolid(), vector.Length(), Math.Lerp(), Math3D.MatrixMultiply3(), HumanInputController.OverrideRaise(), DbgUI.PopID(), Math.Pow(), DbgUI.PushID_Str(), DbgUI.SameLine(), DbgUI.SameSpot(), Widget.SetColor(), Shape.SetMatrix(), DbgUI.SliderFloat(), DbgUI.Spacer(), DbgUI.Text(), int.ToString(), int.ToString(), int.ToString(), int.ToString(), float.ToString(), Math3D.YawPitchRollMatrix(), COLOR_END, COLOR_END_NOATTACH, COLOR_GUIDE, COLOR_HIT, COLOR_LAST_POS, COLOR_OBSTRUCTION, COLOR_START, WeaponLiftDiagData.m_AimLR, WeaponLiftDiagData.m_AimLR11, WeaponLiftDiagData.m_AimUD, WeaponLiftDiagData.m_AimUD11, m_bDrawGizmos, m_bDrawTransform, m_bForceRaised, m_bSmallShapes, m_bWireOnly, m_bZBuffer, m_Data, WeaponLiftDiagData.m_Direction, WeaponLiftDiagData.m_EffectiveAttachmentLength, m_fCrosshairBlendPow, WeaponLiftDiagData.m_HitDistance, WeaponLiftDiagData.m_HitFraction, m_iColorCrosshair, m_iCrosshairA, m_iCrosshairB, m_iCrosshairG, m_iCrosshairR, WeaponLiftDiagData.m_InterpCurrTime, WeaponLiftDiagData.m_InterpCurrValue, WeaponLiftDiagData.m_InterpInTime, WeaponLiftDiagData.m_InterpInTimeLift, WeaponLiftDiagData.m_InterpOutTime, WeaponLiftDiagData.m_InterpSmoothValue, WeaponLiftDiagData.m_InterpTgtValue, WeaponLiftDiagData.m_LastPosition, WeaponLiftDiagData.m_ObstructionDistance, WeaponLiftDiagData.m_ObstructionDistanceCfg, WeaponLiftDiagData.m_RayRadius, WeaponLiftDiagData.m_RayRadiusOverride, WeaponLiftDiagData.m_RayResult, WeaponLiftDiagData.m_Start, WeaponLiftDiagData.m_Transform, WeaponLiftDiagData.m_WeaponEndDist, WeaponLiftDiagData.m_WeaponStartDist, and vector.ZeroReferenced by PluginDiagMenuClient.UpdateWeaponLiftDiag()