DIFF

class WeaponLiftDiagDataDIAG_DEVELOPER!SERVERSource

Members 25

float m_EffectiveAttachmentLengthDIAG_DEVELOPER!SERVER
float m_RayRadiusOverrideDIAG_DEVELOPER!SERVER

Methods 7

void SetTransform(vector transform[4])DIAG_DEVELOPER!SERVER
References m_Transform
void SetAimAngles(float udAngle, float lrAngle, float udAngle11, float lrAngle11)DIAG_DEVELOPER!SERVER
References m_AimLR, m_AimLR11, m_AimUD
Show 1 more, m_AimUD11
void SetWeaponRayParams(vector rayOrigin, vector rayDirection, float weaponStartDist, float weaponEndDist, float effectiveAttachmentLength, float obstructionDistanceCfg, float obstructionDistance, float rayRadius)DIAG_DEVELOPER!SERVER
void SetIntersectionParams(RaycastRVResult rayResult, float hitFraction = 0, float hitDistance = 0)DIAG_DEVELOPER!SERVER
void SetLastPosition(vector lastPosition)DIAG_DEVELOPER!SERVER
References m_LastPosition
void SetInterpolation(float inTime, float inTimeLift, float outTime, float currentTime, float smoothValue, float currentValue, float targetValue)DIAG_DEVELOPER!SERVER