class Wreck_UH1YSource
Wreck_UH1Y › CrashBase › House › BuildingBase › Building › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
All members, including inherited
Constructors 1
void Wreck_UH1Y()References ParticleManager.GetInstance(), CGame.IsDedicatedServer(), ParticleManager.PlayOnObject()