class WeaponFireWithEject
WeaponFireWithEject › WeaponFire › WeaponStartAction › WeaponStateBase
Methods 1
override void OnEntry(WeaponEventBase e)References Class.CastTo(), Weapon.EffectBulletHide(), Weapon.EjectCasing()
WeaponFireWithEject › WeaponFire › WeaponStartAction › WeaponStateBase
override void OnEntry(WeaponEventBase e)Class.member to scope