class WeaponChamberFromAttMagOnExitSource
WeaponChamberFromAttMagOnExit › WeaponStateBase
All members, including inherited
Constructors 1
void WeaponChamberFromAttMagOnExit(Weapon_Base w = NULL, WeaponStateBase parent = NULL, int action = -1, int actionType = -1)Methods 1
override void OnExit(WeaponEventBase e)References Weapon.GetCurrentMuzzle(), WeaponStateBase.OnExit(), pushToChamberFromAttachedMagazine()