class WeaponDetachingMag_StoreSource
WeaponDetachingMag_Store › WeaponStateBase
All members, including inherited
Members 2
Magazine m_magazinemagazine that will be detached
Referenced by WeaponDetachingMag.OnEntry(), LoadCurrentFSMState(), OnAbort()
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, OnEntry(), OnExit(), and SaveCurrentFSMState()ref InventoryLocation m_dstReferenced by WeaponDetachingMag.OnEntry(), LoadCurrentFSMState(), OnAbort()
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, OnEntry(), OnExit(), and SaveCurrentFSMState()Methods 5
override void OnEntry(WeaponEventBase e)References Error(), Object.GetDebugName(), WeaponStateBase.OnEntry()
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, m_dst, m_magazine, and WeaponStateBase.m_weaponoverride void OnAbort(WeaponEventBase e)override void OnExit(WeaponEventBase e)override bool SaveCurrentFSMState(ParamsWriteContext ctx)References Error(), Object.GetDebugName(), OptionalLocationWriteToContext()
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, WeaponStateBase.SaveCurrentFSMState(), Serializer.Write(), m_dst, m_magazine, and WeaponStateBase.m_weaponoverride bool LoadCurrentFSMState(ParamsReadContext ctx, int version)References Error(), Object.GetDebugName(), WeaponStateBase.LoadCurrentFSMState()