class WeaponEjectAndChamberFromAttMagSource
WeaponEjectAndChamberFromAttMag › WeaponEjectAllMuzzles › WeaponStateBase
All members, including inherited
Constructors 1
void WeaponEjectAndChamberFromAttMag(Weapon_Base w = NULL, WeaponStateBase parent = NULL, int action = -1, int actionType = -1)Referenced by WeaponCharging.WeaponCharging()
Methods 2
override void OnExit(WeaponEventBase e)References Weapon.GetCurrentMuzzle(), WeaponStateBase.OnExit(), pushToChamberFromAttachedMagazine()
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, WeaponStateBase.m_weaponoverride void OnAbort(WeaponEventBase e)References Weapon.GetCurrentMuzzle(), WeaponStateBase.OnAbort(), pushToChamberFromAttachedMagazine()