class WeaponEventContinuousLoadBulletStartSource
WeaponEventContinuousLoadBulletStart › WeaponEventBase
All members, including inherited
event when user wants to load N bullets
Constructors 1
void WeaponEventContinuousLoadBulletStart(DayZPlayer p = NULL, Magazine m = NULL)References WeaponEventBase.m_eventID
Referenced by WeaponEventFactory()