DIFF

class BotSource

Constructors 1

Members 10

PlayerBase m_Owner = null
protected ref BotFSM m_FSM = null
Referenced by AddTransition(), InitFSM(), OnUpdate()
Show 2 more, ProcessEvent(), and Stop()
protected DayZPlayerInstanceType m_InstanceType = DayZPlayerInstanceType.INSTANCETYPE_CLIENT
Referenced by SetInstanceType()
protected ref BotStateBase m_IdleState = null
Referenced by AddTransition(), and InitFSM()
ref BotEventBase ___Bgn__ = new BotEventStart
ref BotEventBase __Stop__ = new BotEventStop
Referenced by AddTransition()
ref BotEventBase ___OK___ = new BotEventEndOK
Referenced by AddTransition()
ref BotEventBase __Fail__ = new BotEventEndFail
Referenced by AddTransition()
ref BotEventBase __Tout__ = new BotEventEndTimeout
Referenced by AddTransition()
ref BotEventBase __IChg__ = new BotEventOnItemInHandsChanged

Methods 8

void SetInstanceType(DayZPlayerInstanceType t)
References m_InstanceType
void Stop()
References HFSMBase.Terminate(), and m_FSM
void StartAction(int action)
Referenced by PlayerBase.OnAction()
void OnUpdate(float dt)
References HFSMBase.GetCurrentState(), OnUpdate(), and m_FSM