class BotMovementRandomizerROBOCLIENT
BotMovementRandomizer › BotStateBase
Constructors 1
void BotMovementRandomizer(Bot bot = NULL, BotStateBase parent = NULL)ROBOCLIENTReferenced by Bot.InitFSM()
Members 2
ref HumanMovementState m_State = new HumanMovementState()ROBOCLIENTReferenced by OnUpdate()
float m_dtAccumulator = 0.0ROBOCLIENTMethods 3
override void OnEntry(BotEventBase e)ROBOCLIENToverride void OnExit(BotEventBase e)ROBOCLIENToverride void OnUpdate(float dt)ROBOCLIENT