class BotTurnToValidForwardROBOCLIENT
BotTurnToValidForward › BotStateBase
Constructors 1
void BotTurnToValidForward(Bot bot = NULL, BotStateBase parent = NULL)ROBOCLIENTReferenced by Bot.Bot()
Members 6
private float m_TurnRate = 2ROBOCLIENTprivate bool m_FoundDirection = falseROBOCLIENTprivate vector m_ValidDirection = vector.ZeroROBOCLIENTprivate float m_TurnDirection = 1ROBOCLIENTReferenced by OnUpdate()
private float m_MinAngle = 500ROBOCLIENTMethods 4
override void OnEntry(BotEventBase e)ROBOCLIENToverride void OnExit(BotEventBase e)ROBOCLIENTReferences Man.GetInputInterface(), CGame.GetPlayer(), BotStateBase.OnExit()
Show 1 more
, UAInterface.SyncedRemoveOverride_ID()BotEventBase GetNextEvent()ROBOCLIENTReferences Object.IsAlive(), Bot.__Atkd__, Bot.__VaFw__
Show 2 more
, BotStateBase.m_Bot, and Bot.m_TargetReferenced by OnUpdate()
override void OnUpdate(float dt)ROBOCLIENTReferences Math.Acos(), Math.Clamp(), vector.Dot()