class UADamageAppliedSource
Constants 8
const float BUILD = 4const float DISMANTLE = 8Referenced by ActionDismantlePart.OnFinishProgressServer()
const float REPAIR = 3Referenced by ActionRepairPart.OnFinishProgressServer()
const float DESTROY = 25Referenced by ActionDestroyPart.OnFinishProgressServer()
const float SAW_LOCK = 150Referenced by ActionDestroyCombinationLock.OnFinishProgressServer()
const float SKINNING = 10Referenced by ActionSkinning.OnFinishProgressServer()
const float SAW_PLANKS = 4Referenced by ActionSawPlanks.OnFinishProgressServer()
const float DEFUSE_TOOLS = 2Referenced by ActionDisarmExplosive.OnFinishProgressServer()