DIFF

class ActionSkinningSource

ActionSkinning ActionContinuousBase AnimatedActionBase ActionBase ActionBase_Basic

All members, including inherited

Constructors 1

Methods 9

override void CreateConditionComponents()
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
void DropInventoryItems(PlayerBase body, float newLifetime)
Referenced by HandlePlayerBody()
vector GetRandomPos(vector body_pos)