class ActionRepairMotorbikeEngine
ActionRepairMotorbikeEngine › ActionRepairVehiclePartBase › ActionContinuousBase › AnimatedActionBase › ActionBase › ActionBase_Basic
Members 1
int m_LastValidComponentIndex = -1Referenced by ActionCondition()
Methods 3
override bool CanBeUsedWithBrokenLegs()override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)References Class.Cast(), Motorbike.EngineIsOn(), Object.GetActionComponentNameList()
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, ActionTarget.GetComponentIndex(), DamageSystem.GetDamageZoneFromComponentName(), Object.GetHealthLevel(), ActionTarget.GetObject(), CGame.IsDedicatedServer(), ActionRepairVehiclePartBase.m_CurrentDamageZone, m_LastValidComponentIndex, LOD.NAME_VIEW, GameConstants.STATE_RUINED, and GameConstants.STATE_WORNoverride void AdjustVehicleHealthServer(ActionData action_data)