class PluginConfigDebugProfileSource
PluginConfigDebugProfileFixed › PluginConfigDebugProfile › PluginConfigHandler › PluginFileHandler › PluginBase
All members, including inherited
Constructors 1
void PluginConfigDebugProfile()References GetDefaultBatchRectParams(), GetDefaultCameraPresetsParams(), GetDefaultWeatherPresetsParams()
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, GetNewCfgParamArray(), GetNewCfgParamBool(), GetNewCfgParamFloat(), GetNewCfgParamInt(), GetNewCfgParamString(), map.Insert(), BATCH_QUANT, BATCH_RECT, CAMERA_PRESETS_LIST, CHAR_AGENTS_VIS, CHAR_DEBUG_VIS, CHAR_LEVELS_VIS, CHAR_MODIFIERS_VIS, CHAR_STATS_VIS, CONFIG_CLASSES_FLAG, FILTER_REVERSED, FREE_CAMERA_CROSSHAIR, HEALTH_VIS, HORTICULTURE_VIS, ITEM_PREVIEW, ITEM_SEARCH, ITEM_TAB_SELECTED, ITEMDEBUG, LOGS_ENABLED, m_DefaultValues, MERGE_TYPE, PRESET_DEFAULT, SCENE_DRAW_SELECTION, SCENE_LOAD_PLAYER_POS, SCENE_ROTATION_ANGLE, SOUNDFILTER, SPAWN_DISTANCE, SPAWN_LOC_INDEX, TEMP_VIS, VERSION_VIS, and WEATHER_PRESETS_LISTConstants 38
protected const string SCENE_DRAW_SELECTION = "scene_editor_draw_selection"Referenced by GetSceneEditorDrawSelection(), PluginConfigDebugProfile(), and SetSceneEditorDrawSelection()
protected const string SCENE_LOAD_PLAYER_POS = "scene_editor_load_player_pos"Referenced by GetSceneEditorLoadPlayerPos(), PluginConfigDebugProfile(), and SetSceneEditorLoadPlayerPos()
protected const string SCENE_ROTATION_ANGLE = "scene_editor_rotation_angle"Referenced by GetSceneEditorRotationAngle(), PluginConfigDebugProfile(), and SetSceneEditorRotationAngle()
protected const string ITEM_TAB_SELECTED = "console_TabSelected"protected const string PRESET_LIST = "console_presets"protected const string PRESET_DEFAULT = "console_preset_default"protected const string ITEM_SEARCH = "console_ItemSearch"protected const string SPAWN_DISTANCE = "console_SpawnDistance"protected const string CHAR_STATS_VIS = "console_character_stats_visible"Referenced by GetCharacterStatsVisible(), PluginConfigDebugProfile(), and SetCharacterStatsVisible()
protected const string CHAR_LEVELS_VIS = "console_character_levels_visible"Referenced by GetCharacterLevelsVisible(), PluginConfigDebugProfile(), and SetCharacterLevelsVisible()
protected const string CHAR_MODIFIERS_VIS = "console_character_modifiers_visible"Referenced by GetCharacterModifiersVisible(), PluginConfigDebugProfile(), and SetCharacterModifiersVisible()
protected const string CHAR_AGENTS_VIS = "console_character_agents_visible"Referenced by GetCharacterAgentsVisible(), PluginConfigDebugProfile(), and SetCharacterAgentsVisible()
protected const string CHAR_DEBUG_VIS = "console_character_debug_visible"Referenced by GetCharacterDebugVisible(), PluginConfigDebugProfile(), and SetCharacterDebugVisible()
protected const string CHAR_STOMACH_VIS = "console_character_stomach_visible"protected const string FREE_CAMERA_CROSSHAIR = "console_free_camera_crosshair_visible"Referenced by GetFreeCameraCrosshairVisible(), PluginConfigDebugProfile(), and SetFreeCameraCrosshairVisible()
protected const string VERSION_VIS = "console_version_visible"protected const string MERGE_TYPE = "category_merge_type"protected const string TEMP_VIS = "console_temperature_visible"protected const string HEALTH_VIS = "console_health_visible"protected const string HORTICULTURE_VIS = "console_horticulture_visible"protected const string SUB_PARAM_ITEM = "item"Referenced by ItemAddToPreset()
protected const string SUB_PARAM_ITEM_NAME = "name"protected const string SUB_PARAM_ITEM_HEALTH = "health"protected const string SUB_PARAM_ITEM_QUANTITY = "quantity"protected const string SUB_PARAM_ITEM_WITH_PHYSICS = "with_physics"protected const string LOGS_ENABLED = "logs_enabled"protected const string CONFIG_CLASSES_FLAG = "toggled_config_classes_flag"protected const string ITEM_CATEGORY_FLAG = "toggled_item_categories_flag"protected const string ITEM_PREVIEW = "show_item_preview"protected const string BATCH_RECT = "batch_spawn_rect"protected const string BATCH_QUANT = "batch_spawn_quantity"protected const string SOUNDFILTER = "soundset_editbox"protected const string ITEMDEBUG = "item_debug"protected const string SPAWN_LOC_INDEX = "spawn_loc_index"protected const string FILTER_REVERSED = "filter_order_reversed"protected const string CAMERA_PRESETS_LIST = "camera_presets"Referenced by AddCameraPreset(), LoadCameraPresets(), PluginConfigDebugProfile()
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, RemoveCameraPreset()protected const string WEATHER_PRESETS_LIST = "weather_presets"Referenced by AddWeatherPreset(), LoadWeatherPresets(), PluginConfigDebugProfile()
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, RemoveWeatherPreset()protected const string POSITION_NAME_ROOT = "console_positions_"Members 4
Referenced by GetArray(), GetBool(), GetFloat()
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, GetInt(), GetString(), and PluginConfigDebugProfile()protected ref TStringArray m_PresetListReferenced by GetItemParams(), GetPresetItems(), GetPresets()
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, ItemAddToPreset(), ItemRemoveFromPreset(), OnInit(), PresetAdd(), PresetRemove(), PresetRename(), RemovePreset(), and SetPreset()protected ref array<ref ScriptConsoleCameraDOFPreset> m_CameraPresetsReferenced by AddCameraPreset(), GetCameraPresets(), LoadCameraPresets()
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, RemoveCameraPreset()protected ref array<ref ScriptConsoleWeatherPreset> m_WeatherPresetsReferenced by AddWeatherPreset(), GetWeatherPresets(), LoadWeatherPresets()
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, RemoveWeatherPreset()Methods 110
static PluginConfigDebugProfile GetInstance()Referenced by MissionGameplay.OnInit()
protected CfgParamArray GetNewCfgParamArray(array<ref CfgParam> params)Referenced by PluginConfigDebugProfile()
protected CfgParamBool GetNewCfgParamBool(bool value)Referenced by PluginConfigDebugProfile()
protected CfgParamFloat GetNewCfgParamFloat(float value)Referenced by PluginConfigDebugProfile()
protected CfgParamInt GetNewCfgParamInt(int value)Referenced by PluginConfigDebugProfile()
protected CfgParamString GetNewCfgParamString(string value)Referenced by PluginConfigDebugProfile()
protected CfgParamArray SetArray(string key, array<ref CfgParam> params)References Class.Cast(), PluginConfigHandler.GetParamByName(), PluginConfigHandler.SaveConfigToFile()
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, CfgParamArray.SetParams()Referenced by AddCameraPreset(), AddWeatherPreset(), CustomLocationsAdd()
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, CustomLocationsRemove(), GetBatchSpawnRectangle(), GetItemParams(), GetSubParametersInStringArray(), ItemAddToPreset(), ItemRemoveFromPreset(), LoadCameraPresets(), LoadWeatherPresets(), OnInit(), RemoveCameraPreset(), RemovePreset(), RemoveWeatherPreset(), SetBatchSpawnRectangle(), SetPreset(), and SwapItem()protected CfgParamBool SetBool(string key, bool value)References Class.Cast(), PluginConfigHandler.GetParamByName(), PluginConfigHandler.SaveConfigToFile()
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, CfgParamBool.SetValue()Referenced by GetBool(), SetCharacterAgentsVisible(), SetCharacterDebugVisible()
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, SetCharacterLevelsVisible(), SetCharacterModifiersVisible(), SetCharacterStatsVisible(), SetCharacterStomachVisible(), SetFilterOrderReversed(), SetFreeCameraCrosshairVisible(), SetHealthVisible(), SetHorticultureVisible(), SetLogsEnabled(), SetMergeType(), SetSceneEditorDrawSelection(), SetSceneEditorLoadPlayerPos(), SetShowItemPreview(), SetTempVisible(), and SetVersionVisible()Referenced by GetCharacterAgentsVisible(), GetCharacterDebugVisible(), GetCharacterLevelsVisible()
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, GetCharacterModifiersVisible(), GetCharacterStatsVisible(), GetCharacterStomachVisible(), GetFilterOrderReversed(), GetFreeCameraCrosshairVisible(), GetHealthVisible(), GetHorticultureVisible(), GetLogsEnabled(), GetMergeType(), GetSceneEditorDrawSelection(), GetSceneEditorLoadPlayerPos(), GetShowItemPreview(), GetTempVisible(), and GetVersionVisible()protected CfgParamFloat SetFloat(string key, float value)References Class.Cast(), PluginConfigHandler.GetParamByName(), PluginConfigHandler.SaveConfigToFile()
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, CfgParamFloat.SetValue()Referenced by GetSpawnDistance()
protected CfgParamInt SetInt(string key, int value)References Class.Cast(), PluginConfigHandler.GetParamByName(), PluginConfigHandler.SaveConfigToFile()
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, CfgParamInt.SetValue()Referenced by GetInt(), SetBatchSpawnQuantity(), SetConfigClassesFlag()
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, SetItemCategoryFlag(), SetSceneEditorRotationAngle(), SetSpawnLocIndex(), and SetTabSelected()Referenced by GetBatchSpawnQuantity(), GetConfigClassesFlag(), GetItemCategoryFlag()
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, GetSceneEditorRotationAngle(), GetSpawnLocIndex(), and GetTabSelected()protected CfgParamString SetString(string key, string value)References Class.Cast(), PluginConfigHandler.GetParamByName(), PluginConfigHandler.SaveConfigToFile()
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, CfgParamString.SetValue()Referenced by GetString(), SetDefaultPreset(), SetItemDebugPos()
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, SetItemSearch(), and SetSoundsetFilter()Referenced by GetDefaultPreset(), GetItemDebugPos(), GetItemSearch()
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, GetSoundsetFilter()protected void GetSubParametersInStringArray(string setting_name, string sub_param_name, out TStringArray arr)References Class.Cast(), Class.Cast(), array.Count()
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, array.Count(), array.Get(), array.Get(), GetArray(), GetName(), CfgParamString.GetValue(), CfgParamArray.GetValues(), and array.Insert()References new CfgParamFloat(), new CfgParamInt(), array.Insert()
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, CfgParamInt.SetValue(), CfgParamInt.SetValue(), CfgParamFloat.SetValue(), and CfgParamFloat.SetValue()Referenced by PluginConfigDebugProfile()
References new CfgParamArray(), new CfgParamFloat(), new CfgParamString()
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, array.Insert(), CfgParamArray.InsertValue(), SetValue(), SetValue(), CfgParamFloat.SetValue(), SetValue(), SetValue(), and CfgParamString.SetValue()Referenced by PluginConfigDebugProfile()
References new CfgParamArray(), new CfgParamFloat(), new CfgParamString()
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, array.Insert(), CfgParamArray.InsertValue(), SetValue(), CfgParamString.SetValue(), CfgParamFloat.SetValue(), SetValue(), SetValue(), SetValue(), SetValue(), SetValue(), SetValue(), and SetValue()Referenced by PluginConfigDebugProfile()
override void OnInit()protected void LoadCameraPresets()References Class.Cast(), Class.Cast(), Class.Cast()
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, array.Clear(), array.Count(), array.Get(), GetArray(), CfgParamFloat.GetValue(), CfgParamString.GetValue(), CfgParamFloat.GetValue(), CfgParamFloat.GetValue(), CfgParamFloat.GetValue(), CfgParamFloat.GetValue(), CfgParamArray.GetValueByName(), array.Insert(), new ScriptConsoleCameraDOFPreset(), ScriptConsoleCameraDOFPreset.Blur, CAMERA_PRESETS_LIST, ScriptConsoleCameraDOFPreset.FocusDepthOffset, ScriptConsoleCameraDOFPreset.FocusDistance, ScriptConsoleCameraDOFPreset.FocusLength, ScriptConsoleCameraDOFPreset.FocusLengthNear, m_CameraPresets, and ScriptConsoleCameraDOFPreset.NameReferenced by OnInit()
protected void LoadWeatherPresets()References Class.Cast(), Class.Cast(), Class.Cast()
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, array.Clear(), array.Count(), array.Get(), GetArray(), CfgParamFloat.GetValue(), CfgParamFloat.GetValue(), CfgParamFloat.GetValue(), CfgParamFloat.GetValue(), CfgParamFloat.GetValue(), CfgParamFloat.GetValue(), CfgParamFloat.GetValue(), CfgParamFloat.GetValue(), CfgParamFloat.GetValue(), CfgParamString.GetValue(), CfgParamArray.GetValueByName(), array.Insert(), new ScriptConsoleWeatherPreset(), m_WeatherPresets, ScriptConsoleWeatherPreset.Name, WEATHER_PRESETS_LIST, ScriptConsoleWeatherPreset.WFog, ScriptConsoleWeatherPreset.WOvercast, ScriptConsoleWeatherPreset.WRain, ScriptConsoleWeatherPreset.WSnow, ScriptConsoleWeatherPreset.WVolFogDD, ScriptConsoleWeatherPreset.WVolFogHB, ScriptConsoleWeatherPreset.WVolFogHD, ScriptConsoleWeatherPreset.WWindDir, and ScriptConsoleWeatherPreset.WWindMagnitudevoid AddCameraPreset(string name, float focusDistance, float focusLength, float focusLengthNear, float blur, float focusDepthOffset)References Class.Cast(), Class.Cast(), new CfgParamArray()
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, new CfgParamFloat(), new CfgParamString(), array.Count(), array.Get(), GetArray(), CfgParam.GetName(), CfgParamArray.GetValueByName(), array.Insert(), array.Insert(), CfgParamArray.InsertValue(), PluginConfigHandler.SaveConfigToFile(), new ScriptConsoleCameraDOFPreset(), CfgParamFloat.SetValue(), CfgParamFloat.SetValue(), CfgParamFloat.SetValue(), CfgParamFloat.SetValue(), CfgParamFloat.SetValue(), CfgParamString.SetValue(), ScriptConsoleCameraDOFPreset.Blur, CAMERA_PRESETS_LIST, ScriptConsoleCameraDOFPreset.FocusDepthOffset, ScriptConsoleCameraDOFPreset.FocusDistance, ScriptConsoleCameraDOFPreset.FocusLength, ScriptConsoleCameraDOFPreset.FocusLengthNear, m_CameraPresets, and ScriptConsoleCameraDOFPreset.NameReferenced by ScriptConsoleCameraTab.SaveDOFPreset()
void RemoveCameraPreset(string name)Referenced by ScriptConsoleCameraTab.DeleteDOFPreset()
void AddWeatherPreset(string name, float overcast, float rain, float snow, float fog, float windM, float windD, float volFogDD, float volFogHD, float volFogHB)References Class.Cast(), Class.Cast(), new CfgParamArray()
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, new CfgParamFloat(), new CfgParamString(), array.Count(), array.Get(), GetArray(), CfgParamString.GetValue(), CfgParamArray.GetValueByName(), array.Insert(), array.Insert(), array.InsertAt(), CfgParamArray.InsertValue(), LoadWeatherPresets(), array.Remove(), PluginConfigHandler.SaveConfigToFile(), new ScriptConsoleWeatherPreset(), SetValue(), CfgParamString.SetValue(), CfgParamFloat.SetValue(), SetValue(), SetValue(), SetValue(), SetValue(), SetValue(), SetValue(), SetValue(), m_WeatherPresets, ScriptConsoleWeatherPreset.Name, WEATHER_PRESETS_LIST, ScriptConsoleWeatherPreset.WFog, ScriptConsoleWeatherPreset.WOvercast, ScriptConsoleWeatherPreset.WRain, ScriptConsoleWeatherPreset.WSnow, ScriptConsoleWeatherPreset.WVolFogDD, ScriptConsoleWeatherPreset.WVolFogHB, ScriptConsoleWeatherPreset.WVolFogHD, ScriptConsoleWeatherPreset.WWindDir, and ScriptConsoleWeatherPreset.WWindMagnitudeReferenced by ScriptConsoleWeatherTab.SaveWeatherPreset()
void RemoveWeatherPreset(string name)Referenced by ScriptConsoleWeatherTab.DeleteWeatherPreset()
override string GetFileName()override string GetSubFolderName()Referenced by GetFileName()
bool GetSceneEditorDrawSelection()Referenced by PluginSceneManager.GetDrawSelection()
void SetSceneEditorDrawSelection(bool value)Referenced by PluginSceneManager.SetDrawSelection()
bool GetSceneEditorLoadPlayerPos()Referenced by PluginSceneManager.GetLoadPlayerPos()
void SetSceneEditorLoadPlayerPos(bool value)Referenced by PluginSceneManager.SetLoadPlayerPos()
int GetSceneEditorRotationAngle()Referenced by PluginSceneManager.GetRotationAngle()
void SetSceneEditorRotationAngle(int value)Referenced by PluginSceneManager.SetRotationAngle()
void SetTabSelected(int value)Referenced by ScriptConsole.SelectTab()
int GetSpawnLocIndex()Referenced by ScriptConsoleGeneralTab.LateInit()
void SetSpawnLocIndex(int value)int GetFilterOrderReversed()Referenced by ScriptConsoleItemsTab.Init()
void SetFilterOrderReversed(bool reversed)Referenced by ScriptConsoleItemsTab.SetFilterOrder()
string GetDefaultPreset()void SetDefaultPreset(string value)Referenced by ScriptConsoleItemsTab.Init()
Referenced by ScriptConsoleItemsTab.OnChange()
int GetBatchSpawnQuantity()Referenced by ScriptConsoleItemsTab.Init()
void SetBatchSpawnQuantity(int value)Referenced by ScriptConsoleItemsTab.OnChange()
string GetItemSearch()void SetItemSearch(string value)Referenced by ScriptConsoleItemsTab.ChangeFilterItems()
float GetSpawnDistance()void SetSpawnDistance(float value)bool GetLogsEnabled()Referenced by ScriptConsoleGeneralTab.Init()
void SetLogsEnabled(bool value)bool GetCharacterLevelsVisible()void SetCharacterLevelsVisible(bool is_visible)Referenced by ScriptConsoleGeneralTab.OnClick()
void SetItemDebugPos(vector pos)Referenced by PluginItemDiagnostic.OnDraggingEnd()
vector GetItemDebugPos()Referenced by PluginItemDiagnostic.OnInit()
bool GetCharacterStatsVisible()void SetCharacterStatsVisible(bool is_visible)Referenced by ScriptConsoleGeneralTab.OnClick()
bool GetCharacterModifiersVisible()void SetCharacterModifiersVisible(bool is_visible)Referenced by ScriptConsoleGeneralTab.OnClick()
bool GetCharacterAgentsVisible()void SetCharacterAgentsVisible(bool is_visible)Referenced by ScriptConsoleGeneralTab.OnClick()
bool GetCharacterDebugVisible()void SetCharacterDebugVisible(bool is_visible)Referenced by ScriptConsoleGeneralTab.OnClick()
bool GetCharacterStomachVisible()void SetCharacterStomachVisible(bool is_visible)Referenced by ScriptConsoleGeneralTab.OnClick()
bool GetFreeCameraCrosshairVisible()void SetFreeCameraCrosshairVisible(bool is_visible)Referenced by ScriptConsoleGeneralTab.OnClick()
bool GetVersionVisible()void SetVersionVisible(bool is_visible)Referenced by ScriptConsoleGeneralTab.OnClick()
bool GetMergeType()void SetMergeType(bool is_visible)Referenced by ScriptConsoleItemsTab.OnClick()
string GetSoundsetFilter()Referenced by ScriptConsoleSoundsTab.ScriptConsoleSoundsTab()
void SetSoundsetFilter(string content)Referenced by ScriptConsoleSoundsTab.ChangeFilterSound()
bool GetTempVisible()void SetTempVisible(bool is_visible)Referenced by ScriptConsoleGeneralTab.OnClick()
bool GetHealthVisible()void SetHealthVisible(bool is_visible)Referenced by ScriptConsoleGeneralTab.OnClick()
bool GetHorticultureVisible()void SetHorticultureVisible(bool is_visible)Referenced by ScriptConsoleGeneralTab.OnClick()
bool GetShowItemPreview()void SetShowItemPreview(bool show)Referenced by ScriptConsoleItemsTab.OnClick()
int GetConfigClassesFlag()void SetConfigClassesFlag(int flag)Referenced by ScriptConsoleConfigTab.OnClick()
int GetItemCategoryFlag()Referenced by ScriptConsoleItemsTab.Init()
void SetItemCategoryFlag(int flag)Referenced by ScriptConsoleItemsTab.~ScriptConsoleItemsTab()
References new CfgParamArray(), new CfgParamString(), GetArray()
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, CfgParamString.GetValue(), CGame.GetWorldName(), array.Insert(), CfgParamArray.InsertValue(), PluginConfigHandler.SaveConfigToFile(), SetArray(), CfgParamString.SetValue(), CfgParamString.SetValue(), string.ToLower(), vector.ToString(), POSITION_NAME_ROOT, PluginConfigDebugProfileFixed.SUB_PARAM_POS_NAME, and PluginConfigDebugProfileFixed.SUB_PARAM_POS_VECReferenced by ScriptConsoleAddLocation.OnClick()
void CustomLocationsRemove(string name)Referenced by ScriptConsoleGeneralTab.OnClick()
array<ref ScriptConsoleCameraDOFPreset> GetCameraPresets()References m_CameraPresets
array<ref ScriptConsoleWeatherPreset> GetWeatherPresets()References m_WeatherPresets
TStringArray GetPresets()References m_PresetList
protected void RemovePreset(string preset_name)References Class.Cast(), array.Count(), array.Get()
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, GetArray(), CfgParamString.GetValue(), array.RemoveItem(), array.RemoveItem(), m_PresetList, and PRESET_LISTReferenced by PresetRemove()
bool GetPresetItems(string preset_name, out TStringArray arr, string param_name = "")References array.Find(), GetSubParametersInStringArray(), m_PresetList
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, SUB_PARAM_ITEM_NAMEReferences array.Find(), PluginConfigHandler.SaveConfigToFile(), SetArray()
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, SetPreset(), and m_PresetListReferences array.Find(), PluginConfigHandler.RemoveParamByName(), RemovePreset()
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, PluginConfigHandler.SaveConfigToFile(), and m_PresetListReferences array.Find(), PluginConfigHandler.RenameParam(), PluginConfigHandler.SaveConfigToFile()
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, SetPreset(), and m_PresetListReferences array.Count(), array.Find(), GetArray()
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, array.Remove(), PluginConfigHandler.SaveConfigToFile(), and m_PresetListReferences array.Count(), GetArray(), PluginConfigHandler.SaveConfigToFile()
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, array.SwapItems()Referenced by SceneEditorMenu.ItemMoveDown(), SceneEditorMenu.ItemMoveUp(), ScriptConsoleItemsTab.ItemMoveDown()
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, ScriptConsoleItemsTab.ItemMoveUp()References Class.Cast(), array.Count(), array.Find()
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, array.Get(), GetArray(), CfgParamArray.GetValues(), array.IsValidIndex(), and m_PresetListReferenced by GetItemHealth(), GetItemQuantity(), GetItemWithPhysics()
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, SetItemHealth(), SetItemQuantity(), and SetItemWithPhysics()References Class.Cast(), GetItemParam(), CfgParamFloat.GetValue()
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, SUB_PARAM_ITEM_HEALTHReferences Class.Cast(), GetItemParam(), CfgParamInt.GetValue()
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, SUB_PARAM_ITEM_QUANTITYReferences Class.Cast(), GetItemParam(), CfgParamBool.GetValue()
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, SUB_PARAM_ITEM_WITH_PHYSICSReferenced by ScriptConsoleItemsTab.OnChange()
void GetLocationsData(out array<ref LocationParams> arr, bool isCustom)Referenced by ScriptConsoleGeneralTab.RefreshLocations()