DIFF

class PluginConfigDebugProfileSource

PluginConfigDebugProfileFixed PluginConfigDebugProfile PluginConfigHandler PluginFileHandler PluginBase

All members, including inherited

Constructors 1

Constants 38

protected const string SCENE_DRAW_SELECTION = "scene_editor_draw_selection"
protected const string SCENE_LOAD_PLAYER_POS = "scene_editor_load_player_pos"
protected const string SCENE_ROTATION_ANGLE = "scene_editor_rotation_angle"
protected const string ITEM_TAB_SELECTED = "console_TabSelected"
protected const string PRESET_LIST = "console_presets"
Referenced by OnInit(), RemovePreset(), and SetPreset()
protected const string PRESET_DEFAULT = "console_preset_default"
protected const string SPAWN_DISTANCE = "console_SpawnDistance"
protected const string CHAR_STATS_VIS = "console_character_stats_visible"
protected const string CHAR_LEVELS_VIS = "console_character_levels_visible"
protected const string CHAR_MODIFIERS_VIS = "console_character_modifiers_visible"
protected const string CHAR_AGENTS_VIS = "console_character_agents_visible"
protected const string CHAR_DEBUG_VIS = "console_character_debug_visible"
protected const string CHAR_STOMACH_VIS = "console_character_stomach_visible"
protected const string FREE_CAMERA_CROSSHAIR = "console_free_camera_crosshair_visible"
protected const string VERSION_VIS = "console_version_visible"
protected const string MERGE_TYPE = "category_merge_type"
protected const string TEMP_VIS = "console_temperature_visible"
protected const string HEALTH_VIS = "console_health_visible"
protected const string HORTICULTURE_VIS = "console_horticulture_visible"
protected const string SUB_PARAM_ITEM = "item"
Referenced by ItemAddToPreset()
protected const string SUB_PARAM_ITEM_NAME = "name"
protected const string SUB_PARAM_ITEM_HEALTH = "health"
Referenced by GetItemHealth(), and SetItemHealth()
protected const string SUB_PARAM_ITEM_QUANTITY = "quantity"
protected const string SUB_PARAM_ITEM_WITH_PHYSICS = "with_physics"
protected const string LOGS_ENABLED = "logs_enabled"
protected const string CONFIG_CLASSES_FLAG = "toggled_config_classes_flag"
protected const string ITEM_CATEGORY_FLAG = "toggled_item_categories_flag"
protected const string ITEM_PREVIEW = "show_item_preview"
protected const string BATCH_RECT = "batch_spawn_rect"
protected const string BATCH_QUANT = "batch_spawn_quantity"
protected const string SOUNDFILTER = "soundset_editbox"
protected const string ITEMDEBUG = "item_debug"
protected const string SPAWN_LOC_INDEX = "spawn_loc_index"
protected const string FILTER_REVERSED = "filter_order_reversed"
protected const string CAMERA_PRESETS_LIST = "camera_presets"
protected const string WEATHER_PRESETS_LIST = "weather_presets"
protected const string POSITION_NAME_ROOT = "console_positions_"

Members 4

protected ref map<string, ref CfgParam> m_DefaultValues
Referenced by GetArray(), GetBool(), GetFloat()
Show 3 more, GetInt(), GetString(), and PluginConfigDebugProfile()
protected ref array<ref ScriptConsoleCameraDOFPreset> m_CameraPresets
protected ref array<ref ScriptConsoleWeatherPreset> m_WeatherPresets

Methods 110

static PluginConfigDebugProfile GetInstance()
References Class.Cast(), and GetPlugin()
protected CfgParamArray GetNewCfgParamArray(array<ref CfgParam> params)
protected CfgParamBool GetNewCfgParamBool(bool value)
protected CfgParamFloat GetNewCfgParamFloat(float value)
protected CfgParamInt GetNewCfgParamInt(int value)
protected CfgParamString GetNewCfgParamString(string value)
protected void GetSubParametersInStringArray(string setting_name, string sub_param_name, out TStringArray arr)
array<ref CfgParam> GetDefaultCameraPresetsParams()
array<ref CfgParam> GetDefaultWeatherPresetsParams()
References new CfgParamArray(), new CfgParamFloat(), new CfgParamString()
Show 12 more, array.Insert(), CfgParamArray.InsertValue(), SetValue(), CfgParamString.SetValue(), CfgParamFloat.SetValue(), SetValue(), SetValue(), SetValue(), SetValue(), SetValue(), SetValue(), and SetValue()
override string GetFileName()
override string GetSubFolderName()
Referenced by GetFileName()
bool GetSceneEditorDrawSelection()
void SetSceneEditorDrawSelection(bool value)
bool GetSceneEditorLoadPlayerPos()
void SetSceneEditorLoadPlayerPos(bool value)
int GetSceneEditorRotationAngle()
void SetSceneEditorRotationAngle(int value)
int GetTabSelected()
References GetInt(), and ITEM_TAB_SELECTED
Referenced by ScriptConsole.Init()
void SetTabSelected(int value)
References SetInt(), and ITEM_TAB_SELECTED
int GetSpawnLocIndex()
References GetInt(), and SPAWN_LOC_INDEX
void SetSpawnLocIndex(int value)
References SetInt(), and SPAWN_LOC_INDEX
int GetFilterOrderReversed()
References GetBool(), and FILTER_REVERSED
void SetFilterOrderReversed(bool reversed)
References SetBool(), and FILTER_REVERSED
array<ref CfgParam> GetBatchSpawnRectangle()
References GetArray(), and BATCH_RECT
int GetBatchSpawnQuantity()
References GetInt(), and BATCH_QUANT
void SetBatchSpawnQuantity(int value)
References SetInt(), and BATCH_QUANT
void SetItemSearch(string value)
References SetString(), and ITEM_SEARCH
float GetSpawnDistance()
References GetFloat(), and SPAWN_DISTANCE
bool GetLogsEnabled()
References GetBool(), and LOGS_ENABLED
void SetLogsEnabled(bool value)
References SetBool(), and LOGS_ENABLED
bool GetCharacterLevelsVisible()
References GetBool(), and CHAR_LEVELS_VIS
void SetCharacterLevelsVisible(bool is_visible)
References SetBool(), and CHAR_LEVELS_VIS
void SetItemDebugPos(vector pos)
vector GetItemDebugPos()
bool GetCharacterStatsVisible()
References GetBool(), and CHAR_STATS_VIS
void SetCharacterStatsVisible(bool is_visible)
References SetBool(), and CHAR_STATS_VIS
bool GetCharacterModifiersVisible()
void SetCharacterModifiersVisible(bool is_visible)
bool GetCharacterAgentsVisible()
References GetBool(), and CHAR_AGENTS_VIS
void SetCharacterAgentsVisible(bool is_visible)
References SetBool(), and CHAR_AGENTS_VIS
bool GetCharacterDebugVisible()
References GetBool(), and CHAR_DEBUG_VIS
void SetCharacterDebugVisible(bool is_visible)
References SetBool(), and CHAR_DEBUG_VIS
bool GetCharacterStomachVisible()
References GetBool(), and CHAR_STOMACH_VIS
void SetCharacterStomachVisible(bool is_visible)
References SetBool(), and CHAR_STOMACH_VIS
bool GetFreeCameraCrosshairVisible()
void SetFreeCameraCrosshairVisible(bool is_visible)
bool GetVersionVisible()
References GetBool(), and VERSION_VIS
void SetVersionVisible(bool is_visible)
References SetBool(), and VERSION_VIS
void SetMergeType(bool is_visible)
References SetBool(), and MERGE_TYPE
string GetSoundsetFilter()
References GetString(), and SOUNDFILTER
void SetSoundsetFilter(string content)
References SetString(), and SOUNDFILTER
bool GetTempVisible()
References GetBool(), and TEMP_VIS
void SetTempVisible(bool is_visible)
References SetBool(), and TEMP_VIS
bool GetHealthVisible()
References GetBool(), and HEALTH_VIS
void SetHealthVisible(bool is_visible)
References SetBool(), and HEALTH_VIS
bool GetHorticultureVisible()
References GetBool(), and HORTICULTURE_VIS
void SetHorticultureVisible(bool is_visible)
References SetBool(), and HORTICULTURE_VIS
bool GetShowItemPreview()
References GetBool(), and ITEM_PREVIEW
void SetShowItemPreview(bool show)
References SetBool(), and ITEM_PREVIEW
int GetConfigClassesFlag()
void SetConfigClassesFlag(int flag)
int GetItemCategoryFlag()
void SetItemCategoryFlag(int flag)
protected void RemovePreset(string preset_name)
Referenced by PresetRemove()
protected array<ref CfgParam> GetItemParams(string preset_name, int item_index)
protected CfgParam GetItemParam(string preset_name, int item_index, string param_name)
References array.Count(), array.Get(), GetItemParams()
Show 1 more, GetName()