class HudDebugSource
All members, including inherited
Constructors 2
void HudDebug()void ~HudDebug()Constants 11
static const int HUD_WIN_UNDEFINED = 0Referenced by HudDebugWinBase.GetType()
static const int HUD_WIN_CHAR_STATS = 1static const int HUD_WIN_CHAR_MODIFIERS = 2static const int HUD_WIN_CHAR_AGENTS = 3static const int HUD_WIN_CHAR_DEBUG = 4static const int HUD_WIN_CHAR_LEVELS = 5static const int HUD_WIN_CHAR_STOMACH = 6static const int HUD_WIN_VERSION = 7static const int HUD_WIN_TEMPERATURE = 8static const int HUD_WIN_HEALTH = 9static const int HUD_WIN_HORTICULTURE = 10Members 10
Widget m_WgtRootWidget m_Crosshairref array<ref HudDebugWinBase> m_Panelsref Timer m_TimerUpdateref HudDebugEventHandler m_HudDebugHandlerReferenced by Init()
ref HudDebugWinCharModifiers m_WinCharModifiersref HudDebugWinCharStats m_WinCharStatsref HudDebugWinCharAgents m_WinCharAgentsref HudDebugWinHealth m_WinHealthref HudDebugWinHorticulture m_WinHorticultureMethods 11
override void Init(Widget hud_panel_widget)References Widget.FindAnyWidget(), new HudDebugEventHandler(), new HudDebugWinCharAgents()
Show 26 more
, new HudDebugWinCharDebug(), new HudDebugWinCharLevels(), new HudDebugWinCharModifiers(), new HudDebugWinCharStats(), new HudDebugWinCharStomach(), new HudDebugWinHealth(), new HudDebugWinHorticulture(), new HudDebugWinTemperature(), new HudDebugWinVersion(), array.Insert(), RefreshByLocalProfile(), RefreshCrosshairVisibility(), Timer.Run(), Widget.SetHandler(), Widget.Show(), new Timer(), m_Crosshair, m_HudDebugHandler, m_Panels, m_TimerUpdate, m_WgtRoot, m_WinCharAgents, m_WinCharModifiers, m_WinCharStats, m_WinHealth, and m_WinHorticultureReferenced by MissionGameplay.OnInit()
override void Update(float timeslice)Referenced by RefreshByLocalProfile()
void PanelShow(int panel_type)References array.Count(), array.Get(), HudDebugWinBase.GetType()
Show 2 more
, HudDebugWinBase.Show(), and m_PanelsReferenced by SetPanelVisible()
void PanelHide(int panel_type)References array.Count(), array.Get(), HudDebugWinBase.GetType()
Show 2 more
, HudDebugWinBase.Hide(), and m_PanelsReferenced by SetPanelVisible()
void RefreshCrosshairVisibility()References Class.Cast(), Class.Cast(), PluginConfigDebugProfile.GetFreeCameraCrosshairVisible()
Show 4 more
, GetPlugin(), PluginDeveloper.IsEnabledFreeCamera(), Widget.Show(), and m_Crosshairvoid HideCrosshairVisibility()References Class.Cast(), Class.Cast(), GetPlugin()
Show 3 more
, PluginDeveloper.IsEnabledFreeCamera(), Widget.Show(), and m_CrosshairReferenced by MissionGameplay.HideCrosshairVisibility()
void RefreshByLocalProfile()References Class.Cast(), PluginConfigDebugProfile.GetCharacterAgentsVisible(), PluginConfigDebugProfile.GetCharacterDebugVisible()
Show 20 more
, PluginConfigDebugProfile.GetCharacterLevelsVisible(), PluginConfigDebugProfile.GetCharacterModifiersVisible(), PluginConfigDebugProfile.GetCharacterStatsVisible(), PluginConfigDebugProfile.GetCharacterStomachVisible(), PluginConfigDebugProfile.GetHealthVisible(), PluginConfigDebugProfile.GetHorticultureVisible(), GetPlugin(), PluginConfigDebugProfile.GetTempVisible(), PluginConfigDebugProfile.GetVersionVisible(), SetPanelVisible(), HUD_WIN_CHAR_AGENTS, HUD_WIN_CHAR_DEBUG, HUD_WIN_CHAR_LEVELS, HUD_WIN_CHAR_MODIFIERS, HUD_WIN_CHAR_STATS, HUD_WIN_CHAR_STOMACH, HUD_WIN_HEALTH, HUD_WIN_HORTICULTURE, HUD_WIN_TEMPERATURE, and HUD_WIN_VERSIONReferenced by Init(), MissionGameplay.OnPlayerRespawned(), ScriptConsoleGeneralTab.OnClick()
Show 1 more
, ScriptConsoleItemsTab.OnClick()References HudDebugWinCharAgents.OnClick(), HudDebugWinCharModifiers.OnClick(), HudDebugWinCharStats.OnClick()
Referenced by HudDebugEventHandler.OnClick()
Referenced by HudDebugEventHandler.OnChange()