class HudSource
Hud › Managed
All members, including inherited
Members 1
ref Timer m_TimerReferenced by IngameHud.Init()
Methods 37
void Init(Widget hud_panel_widget)Referenced by PluginPlayerStatus.DisplayTendency()
Referenced by PluginPlayerStatus.SetBadge()
Referenced by PluginPlayerStatus.SetStamina()
void DisplayStance(int stance)Referenced by PluginPlayerStatus.SetStance()
void DisplayPresence()void ShowCursor()void HideCursor()void SetCursorIcon(string icon)void ShowWalkieTalkie(bool show)void ShowWalkieTalkie(int fadeOutSeconds)void SetWalkieTalkieText(string text)void RefreshQuickbar(bool itemChanged = false)Referenced by QuickBarBase._RemoveEntity(), QuickBarBase._SetEntity(), QuickBarBase.SetShotcutEnable()
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, QuickBarBase.SetSize(), and QuickBarBase.UpdateShotcutVisibility()void Show(bool show)Referenced by CameraToolsMenu.~CameraToolsMenu(), CameraToolsMenu.Init(), PluginDiagMenu.CheckToggleHud()
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, PluginDiagMenuClient.CBMiscToggleHud()void UpdateBloodName()void SetTemperature(string temp)void SetStaminaBarVisibility(bool show)Referenced by PlayerBase.StaminaHUDNotifier()
void Update(float timeslice)void ShowVehicleInfo()void HideVehicleInfo()void InitHeatBufferUI(Man player)Referenced by PlayerBase.OnPlayerLoaded()
void ShowQuickbarUI(bool show)void ShowQuickbarPlayer(bool show)Referenced by PlayerBase.CloseMapEx(), ScriptConsole.~ScriptConsole(), and ScriptConsole.ScriptConsole()
void ShowHudPlayer(bool show)void ShowHudUI(bool show)void ShowHudInventory(bool show)void ShowQuickBar(bool show)void UpdateQuickbarGlobalVisibility()Referenced by PlayerBase.OnPlayerLoaded()
void ShowHud(bool show)void OnResizeScreen()void SetPermanentCrossHair(bool show)Referenced by PluginPermanentCrossHair.SwitchPermanentCrossHair()
void SpawnHitDirEffect(DayZPlayer player, float hit_direction, float intensity_max)void SetConnectivityStatIcon(EConnectivityStatType type, EConnectivityStatLevel level)Referenced by DayZGame.OnConnectivityStatChange()