class InviteMenuSource
InviteMenu › UIScriptedMenu › UIMenuPanel › Managed
All members, including inherited
Constructors 2
void InviteMenu()References Mission.AddActiveInputExcludes(), new FullTimeData(), Mission.GetHud()
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, CGame.GetMission(), Hud.ShowHudUI(), Hud.ShowQuickbarUI(), m_FullTime, and m_iTimevoid ~InviteMenu()Members 6
private TextWidget m_LogoutTimeTextprivate MultilineTextWidget m_DescriptionTextReferenced by Init()
private ButtonWidget m_bCancelprivate ButtonWidget m_bCancelConsoleprivate int m_iTimeprivate ref FullTimeData m_FullTimeMethods 10
override Widget Init()References ScriptCallQueue.CallLater(), Class.Cast(), Class.Cast()
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, Class.Cast(), Class.Cast(), EmoteManager.CreateEmoteCBFromMenu(), WorkspaceWidget.CreateWidgets(), Widget.FindAnyWidget(), DayZGame.GetCallQueue(), Input.GetCurrentInputDevice(), EmoteManager.GetEmoteLauncher(), PlayerBase.GetEmoteManager(), CGame.GetInput(), CGame.GetMission(), Mission.GetOnInputDeviceChanged(), Mission.GetOnInputPresetChanged(), CGame.GetPlayer(), CGame.GetWorkspace(), ScriptInvoker.Insert(), ScriptInvoker.Insert(), PlayerBase.IsRestrained(), PlayerBase.IsUnconscious(), OnInputDeviceChanged(), EmoteLauncher.SetForced(), TextWidget.SetText(), SetTime(), Widget.Update(), EmoteLauncher.FORCE_DIFFERENT, EmoteConstants.ID_EMOTE_SITA, UIScriptedMenu.layoutRoot, m_bCancel, m_DescriptionText, m_iTime, and m_LogoutTimeTextoverride void Update(float timeslice)void SetTime(int time)void Cancel()References UIMenuPanel.Close(), DayZGame.GetCallQueue(), ScriptCallQueue.Remove()
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, DayZGame.SetGameState(), and DayZGame.SetLoadState()protected void OnInputPresetChanged()References UpdateControlsElements()
protected void OnInputDeviceChanged(EInputDeviceType pInputDeviceType)Referenced by Init()
protected void UpdateControlsElements()protected void UpdateControlsElementVisibility()References Widget.FindAnyWidget(), Input.GetCurrentInputDevice(), CGame.GetInput()
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, Input.IsEnabledMouseAndKeyboard(), Widget.Show(), Widget.Show(), UIScriptedMenu.layoutRoot, and m_bCancelReferenced by OnInputDeviceChanged()