class IconSource
Icon › LayoutHolder › ScriptedWidgetEventHandler › Managed
All members, including inherited
Constructors 2
void Icon(LayoutHolder parent, bool hands_icon = false)References Class.Cast(), Class.Cast(), Class.Cast()
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, Class.Cast(), Widget.FindAnyWidget(), ItemManager.GetInstance(), LayoutHolder.GetMainWidget(), SetActive(), ItemManager.SetSelectedItemEx(), m_AmmoTypeIcon, m_ColorWidget, m_CursorWidget, m_HandsIcon, m_ItemPreview, m_ItemSizePanel, m_ItemSizeWidget, m_MicromanagedPanel, m_QuantityItem, m_QuantityPanel, m_QuantityProgress, m_QuantityStack, and m_SelectedPanelReferenced by CargoContainer.AddedToCargoEx(), CargoContainer.SetLock(), and HandsPreview.CreateNewIcon()
void ~Icon()Constants 1
const int NUMBER_OF_TIMERS = 2Members 29
protected int m_SizeXprotected int m_SizeYprotected int m_PosXReferenced by DropReceivedFromBackground(), GetPosX(), OnDraggingOverBackground()
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, RefreshPos(), SetPos(), and SetPosX()protected int m_PosYReferenced by DropReceivedFromBackground(), GetPosY(), OnDraggingOverBackground()
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, RefreshPos(), SetPos(), and SetPosY()protected EntityAI m_LockReferenced by DraggingOver(), DropReceivedFromMain(), InitEx()
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, InitLock(), and MouseClick()protected bool m_IsWeapon = falseprotected bool m_IsMagazine = falseReferenced by CheckIsMagazineEx()
protected bool m_HasTemperature = falseprotected bool m_HasQuantity = falseprotected float m_CurrQuantity = -1Referenced by SetQuantity()
protected EntityAI m_ObjReferenced by ~Icon(), CheckIsMagazineEx(), CheckIsWeapon()
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, DoubleClick(), GetObject(), InitEx(), InitLock(), MouseClick(), MouseEnter(), OnDraggingOverBackground(), SetItemPreviewEx(), and SetTemperature()protected ItemBase m_Itemprotected bool m_HandsIconReferenced by CreateWhiteBackground(), DestroyWhiteBackground(), DoubleClick()
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, DraggingOver(), DraggingOverSwap(), DropReceivedFromMain(), Icon(), InitEx(), OnDraggingOverBackground(), Refresh(), and Swap()protected int m_CargoPosprotected bool m_IsDraggedReferenced by ~Icon(), CreateWhiteBackground(), DestroyWhiteBackground()
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, FullScreen(), IsDragged(), MouseEnter(), and MouseLeave()protected bool m_PreviousFlipOrientationprotected ItemPreviewWidget m_ItemPreviewReferenced by CreateWhiteBackground(), DestroyWhiteBackground(), Icon()
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, InitEx(), InitLock(), and SetItemPreviewEx()protected Widget m_ColorWidgetprotected Widget m_SelectedPanelprotected Widget m_MicromanagedPanelprotected Widget m_CursorWidgetReferenced by CreateWhiteBackground(), DestroyWhiteBackground(), GetCursorWidget()
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, Icon(), MouseEnter(), and MouseLeave()protected Widget m_QuantityPanelprotected TextWidget m_QuantityItemprotected ProgressBarWidget m_QuantityProgressprotected Widget m_QuantityStackprotected Widget m_ItemSizePanelprotected TextWidget m_ItemSizeWidgetprotected ref array<ImageWidget> m_AmmoIconsprotected ImageWidget m_AmmoTypeIconMethods 72
Widget GetSelectedWidget()References m_SelectedPanel
Widget GetCursorWidget()References m_CursorWidget
Widget GetMicromanagedPanel()References m_MicromanagedPanel
Referenced by ItemManager.SetSelectedItemEx()
override void SetActive(bool active)override void SetParentWidget()References Class.Cast(), LayoutHolder.GetMainWidget(), Class.IsInherited()
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, LayoutHolder.SetParentWidget(), LayoutHolder.m_Parent, and LayoutHolder.m_ParentWidgetvoid RefreshQuickbar()References Class.Cast(), UIManager.FindMenu(), CGame.GetUIManager()
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, LayoutHolder.HideOwnedTooltip(), and InventoryMenu.RefreshQuickbar()Referenced by DoubleClick()
References HumanInventory.CanAddEntityInHands(), GameInventory.CanAddEntityToInventory(), GameInventory.CanForceSwapEntitiesEx()
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, GameInventory.CanRemoveEntity(), HumanInventory.CanRemoveEntityInHands(), GameInventory.CanSwapEntitiesEx(), Class.Cast(), Class.Cast(), Widget.FindAnyWidget(), GameInventory.FindFreeLocationFor(), HumanInventory.FindUserReservedLocationIndex(), GameInventory.GetCurrentInventoryLocation(), Man.GetEntityInHands(), EntityAI.GetHierarchyRoot(), Man.GetHumanInventory(), EntityAI.GetInventory(), EntityAI.GetInventory(), EntityAI.GetInventory(), ItemPreviewWidget.GetItem(), Widget.GetName(), InventoryLocation.GetParent(), CGame.GetPlayer(), InventoryLocation.GetType(), HumanInventory.GetUserReservedLocation(), GameInventory.HasEntityInInventory(), GameInventory.HasInventoryReservation(), new InventoryLocation(), GameInventory.IsInventoryLocked(), PlayerBase.IsItemsToDelete(), DayZGame.IsLeftCtrlDown(), InventoryLocation.IsValid(), GameInventory.LocationCanAddEntity(), PlayerBase.PredictiveForceSwapEntities(), Man.PredictiveMoveItemFromHandsToInventory(), PlayerBase.PredictiveSwapEntities(), PlayerBase.PredictiveTakeEntityToHands(), PlayerBase.PredictiveTakeEntityToInventory(), RefreshQuickbar(), string.Replace(), SplitItemUtils.TakeOrSplitToInventoryLocation(), m_HandsIcon, and m_ObjReferences GameInventory.CanForceSwapEntitiesEx(), Class.Cast(), Class.Cast()
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, Class.Cast(), Widget.FindAnyWidget(), Widget.FindAnyWidget(), Widget.FindAnyWidget(), HumanInventory.FindUserReservedLocationIndex(), ItemManager.GetChosenCombinationFlag(), Man.GetHumanInventory(), ColorManager.GetInstance(), ItemManager.GetInstance(), ItemPreviewWidget.GetItem(), ItemPreviewWidget.GetItem(), Widget.GetName(), InventoryLocation.GetParent(), Widget.GetParent(), CGame.GetPlayer(), HumanInventory.GetUserReservedLocation(), ItemManager.HideDropzones(), new InventoryLocation(), string.Replace(), ColorManager.SetColor(), ItemManager.ShowSourceDropzone(), UpdateFrameColor(), InventoryCombinationFlags.FSWAP, ColorManager.FSWAP_COLOR, m_HandsIcon, m_Item, and InventoryCombinationFlags.SWAPReferences Class.Cast(), Widget.FindAnyWidget(), ItemManager.GetChosenCombinationFlag()
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, Man.GetEntityInHands(), ItemPreviewWidget.GetItem(), Widget.GetName(), CGame.GetPlayer(), string.Replace(), UpdateFrameColor(), InventoryCombinationFlags.ADD_AS_ATTACHMENT, InventoryCombinationFlags.ADD_AS_CARGO, InventoryCombinationFlags.COMBINE_QUANTITY2, InventoryCombinationFlags.PERFORM_ACTION, and InventoryCombinationFlags.SET_ACTIONReferences LayoutHolder.PrepareOwnedTooltip(), Widget.Show(), m_CursorWidget
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, m_IsDragged, and m_ObjReferences Class.Cast(), Class.Cast(), Class.Cast()
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, Class.Cast(), Widget.FindAnyWidget(), Widget.FindAnyWidget(), Widget.FindAnyWidget(), GameInventory.GetCargo(), ItemManager.GetChosenCombinationFlag(), GameInventory.GetFlipCargo(), CargoContainer.GetIconSize(), ColorManager.GetInstance(), ItemManager.GetInstance(), EntityAI.GetInventory(), EntityAI.GetInventory(), ItemPreviewWidget.GetItem(), ItemPreviewWidget.GetItem(), Widget.GetName(), Widget.GetParent(), CGame.GetPlayer(), ItemManager.GetRightDropzone(), LayoutHolder.GetRootWidget(), Widget.GetScreenPos(), CargoContainer.GetSpaceSize(), ItemManager.HideDropzones(), new InventoryLocation(), GameInventory.LocationCanAddEntity(), string.Replace(), Widget.SetAlpha(), InventoryLocation.SetCargoAuto(), ColorManager.SetColor(), ItemManager.ShowSourceDropzone(), UpdateFrameColor(), InventoryCombinationFlags.ADD_AS_ATTACHMENT, InventoryCombinationFlags.ADD_AS_CARGO, InventoryCombinationFlags.COMBINE_QUANTITY2, InventoryCombinationFlags.FSWAP, ColorManager.GREEN_COLOR, m_HandsIcon, m_Lock, LayoutHolder.m_Parent, ColorManager.RED_COLOR, InventoryCombinationFlags.SWAP, ColorManager.SWAP_COLOR, and InventoryCombinationFlags.SWAP_MAGAZINEvoid OnPerformCombination(int combinationFlags)References Class.Cast(), Class.Cast(), Class.CastTo()
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, ItemBase.CombineItemsClient(), GameInventory.FindFreeLocationFor(), PlayerBase.GetActionManager(), Man.GetEntityInHands(), EntityAI.GetInventory(), CGame.GetPlayer(), EntityAI.GetQuantity(), EntityAI.GetTargetQuantityMax(), new InventoryLocation(), ActionManagerClient.PerformActionFromInventory(), PlayerBase.PredictiveTakeEntityToTargetAttachment(), ActionManagerClient.SetActionFromInventory(), ItemBase.SplitIntoStackMaxToInventoryLocationClient(), SplitItemUtils.TakeOrSplitToInventory(), InventoryCombinationFlags.ADD_AS_ATTACHMENT, InventoryCombinationFlags.ADD_AS_CARGO, InventoryCombinationFlags.COMBINE_QUANTITY2, LayoutHolder.m_am_entity1, LayoutHolder.m_am_entity2, InventoryCombinationFlags.NONE, InventoryCombinationFlags.PERFORM_ACTION, and InventoryCombinationFlags.SET_ACTIONbool PerformCombination(EntityAI selectedEntity, EntityAI targetEntity, int combinationFlag, InventoryLocation ilSwapDst = null)References Class.Cast(), Class.Cast(), Class.Cast()
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, Class.CastTo(), EntityAI.CombineItemsClient(), PlayerBase.GetActionManager(), Man.GetEntityInHands(), CGame.GetPlayer(), PlayerBase.GetWeaponManager(), ActionManagerClient.PerformActionFromInventory(), PlayerBase.PredictiveForceSwapEntities(), PlayerBase.PredictiveSwapEntities(), PlayerBase.PredictiveTakeEntityToTargetAttachment(), ActionManagerClient.SetActionFromInventory(), WeaponManager.SwapMagazine(), SplitItemUtils.TakeOrSplitToInventory(), InventoryCombinationFlags.ADD_AS_ATTACHMENT, InventoryCombinationFlags.ADD_AS_CARGO, InventoryCombinationFlags.COMBINE_QUANTITY2, InventoryCombinationFlags.FSWAP, InventoryCombinationFlags.PERFORM_ACTION, InventoryCombinationFlags.SET_ACTION, InventoryCombinationFlags.SWAP, and InventoryCombinationFlags.SWAP_MAGAZINEvoid UpdateFrameColor(EntityAI selectedEntity, EntityAI targetEntity, int combinationFlag, Widget w, InventoryLocation il = null)References ColorManager.GetInstance(), ItemManager.GetInstance(), InventoryLocation.GetParent()
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, ItemManager.HideDropzones(), ColorManager.SetColor(), ItemManager.ShowSourceDropzone(), InventoryCombinationFlags.ADD_AS_ATTACHMENT, InventoryCombinationFlags.ADD_AS_CARGO, ColorManager.COMBINE_COLOR, InventoryCombinationFlags.COMBINE_QUANTITY2, InventoryCombinationFlags.FSWAP, ColorManager.FSWAP_COLOR, ColorManager.GREEN_COLOR, InventoryCombinationFlags.PERFORM_ACTION, ColorManager.RED_COLOR, InventoryCombinationFlags.SET_ACTION, InventoryCombinationFlags.SWAP, ColorManager.SWAP_COLOR, and InventoryCombinationFlags.SWAP_MAGAZINEvoid ShowActionMenuCombine(EntityAI entity1, EntityAI entity2, int combinationFlags, Widget w, bool color_test)References ContextMenu.Add(), Class.Cast(), ContextMenu.Clear()
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, ContextMenu.Count(), ItemManager.GetCenterDropzone(), UIScriptedMenu.GetContextMenu(), ColorManager.GetInstance(), ItemManager.GetInstance(), UIManager.GetMenu(), CGame.GetUIManager(), ContextMenu.Hide(), ItemManager.HideDropzones(), OnPerformCombination(), Widget.SetAlpha(), ColorManager.SetColor(), ItemManager.ShowSourceDropzone(), InventoryCombinationFlags.ADD_AS_ATTACHMENT, InventoryCombinationFlags.ADD_AS_CARGO, ColorManager.COMBINE_COLOR, InventoryCombinationFlags.COMBINE_QUANTITY2, ColorManager.GREEN_COLOR, LayoutHolder.m_am_entity1, LayoutHolder.m_am_entity2, InventoryCombinationFlags.NONE, InventoryCombinationFlags.PERFORM_ACTION, ColorManager.RED_COLOR, and InventoryCombinationFlags.SET_ACTIONvoid OnPerformRecipe(int id)References Class.Cast(), Widget.FindAnyWidget(), ItemManager.GetChosenCombinationFlag()
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, Man.GetEntityInHands(), ItemManager.GetInstance(), ItemPreviewWidget.GetItem(), Widget.GetName(), CGame.GetPlayer(), ItemManager.HideDropzones(), PerformCombination(), string.Replace(), ItemManager.SetIsDragging(), InventoryCombinationFlags.ADD_AS_ATTACHMENT, InventoryCombinationFlags.ADD_AS_CARGO, InventoryCombinationFlags.COMBINE_QUANTITY2, InventoryCombinationFlags.PERFORM_ACTION, and InventoryCombinationFlags.SET_ACTIONReferenced by Attachments.Combine(), CargoContainer.Combine(), PlayerContainer.Combine()
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, VicinitySlotsContainer.Combine()References ContextMenu.Add(), Class.Cast(), Class.Cast()
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, Class.Cast(), ContextMenu.Clear(), ItemBase.CombineItemsClient(), UIScriptedMenu.GetContextMenu(), UIManager.GetMenu(), CGame.GetMission(), GetMousePos(), CGame.GetUIManager(), ContextMenu.Hide(), OnPerformCombination(), InventoryCombinationFlags.ADD_AS_ATTACHMENT, InventoryCombinationFlags.ADD_AS_CARGO, InventoryCombinationFlags.ATTACH_MAGAZINE, InventoryCombinationFlags.COMBINE_QUANTITY2, LayoutHolder.m_am_entity1, LayoutHolder.m_am_entity2, InventoryCombinationFlags.NONE, InventoryCombinationFlags.PERFORM_ACTION, InventoryCombinationFlags.SET_ACTION, and InventoryCombinationFlags.SWAPReferenced by CombineItems()
References PlayerBase.CanDropEntity(), GameInventory.CanRemoveEntity(), Class.Cast()
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, HumanInventory.ClearUserReservedLocationSynced(), GameInventory.GetCurrentInventoryLocation(), GetDayZGame(), EntityAI.GetHierarchyRoot(), Man.GetHumanInventory(), ItemManager.GetInstance(), EntityAI.GetInventory(), EntityAI.GetInventory(), CGame.GetPlayer(), ItemBase.GetQuantity(), InventoryLocation.GetSlot(), ItemBase.GetTargetQuantityMax(), GameInventory.HasInventoryReservation(), LayoutHolder.InspectItem(), new InventoryLocation(), AttachmentsOutOfReach.IsAttachmentReachable(), GameInventory.IsInventoryLocked(), PlayerBase.IsItemsToDelete(), DayZGame.IsLeftCtrlDown(), DayZGame.IsLeftCtrlDown(), ItemBase.OnRightClick(), PlayerBase.PhysicalPredictiveDropItem(), SetQuantity(), ItemManager.SetWidgetDraggable(), LayoutHolder.ShowActionMenu(), ItemBase.SplitIntoStackMaxClient(), m_HasQuantity, m_Item, m_Lock, and m_ObjReferences Class.Cast(), Class.Cast(), Class.Cast()
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, Class.Cast(), HumanInventory.ClearUserReservedLocation(), Widget.FindAnyWidget(), Widget.FindAnyWidget(), Widget.FindAnyWidget(), HumanInventory.FindUserReservedLocationIndex(), GameInventory.GetCargo(), ItemManager.GetChosenCombinationFlag(), GameInventory.GetCurrentInventoryLocation(), GameInventory.GetFlipCargo(), Man.GetHumanInventory(), CargoContainer.GetIconSize(), ItemManager.GetInstance(), EntityAI.GetInventory(), EntityAI.GetInventory(), EntityAI.GetInventory(), EntityAI.GetInventory(), ItemPreviewWidget.GetItem(), ItemPreviewWidget.GetItem(), Widget.GetName(), EntityAI.GetOnReleaseLock(), InventoryLocation.GetParent(), Widget.GetParent(), CGame.GetPlayer(), LayoutHolder.GetRootWidget(), Widget.GetScreenPos(), CargoContainer.GetSpaceSize(), HumanInventory.GetUserReservedLocation(), ItemManager.HideDropzones(), new InventoryLocation(), ScriptInvoker.Invoke(), GameInventory.LocationCanAddEntity(), GameInventory.LocationCanAddEntity(), PerformCombination(), PlayerBase.PredictiveTakeToDst(), string.Replace(), InventoryLocation.SetCargoAuto(), ItemManager.SetIsDragging(), SplitItemUtils.TakeOrSplitToInventoryLocation(), InventoryCombinationFlags.ADD_AS_ATTACHMENT, InventoryCombinationFlags.ADD_AS_CARGO, InventoryCombinationFlags.COMBINE_QUANTITY2, InventoryCombinationFlags.FSWAP, m_HandsIcon, m_Item, m_Lock, LayoutHolder.m_Parent, InventoryCombinationFlags.SWAP, and InventoryCombinationFlags.SWAP_MAGAZINEReferences GameInventory.CanForceSwapEntitiesEx(), Class.Cast(), Class.Cast()
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, Class.Cast(), Widget.FindAnyWidget(), Widget.FindAnyWidget(), Widget.FindAnyWidget(), HumanInventory.FindUserReservedLocationIndex(), ItemManager.GetChosenCombinationFlag(), GameInventory.GetCurrentInventoryLocation(), ItemManager.GetDraggedIcon(), Man.GetEntityInHands(), Man.GetHumanInventory(), ItemManager.GetInstance(), EntityAI.GetInventory(), EntityAI.GetInventory(), ItemPreviewWidget.GetItem(), ItemPreviewWidget.GetItem(), Widget.GetName(), Widget.GetParent(), CGame.GetPlayer(), HumanInventory.GetUserReservedLocation(), GameInventory.HasInventoryReservation(), ItemManager.HideDropzones(), new InventoryLocation(), PlayerBase.IsItemsToDelete(), PerformCombination(), Man.PredictiveForceSwapEntities(), string.Replace(), ItemManager.SetIsDragging(), InventoryCombinationFlags.FSWAP, m_HandsIcon, and InventoryCombinationFlags.SWAPoverride void SetLayoutName()Referenced by CargoContainer.InitIconEx(), CreateWhiteBackground(), RevertToOriginalFlip()
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, UpdateFlip()int GetCargoPos()References m_CargoPos
void SetCargoPos(int x)Referenced by CargoContainer.AddedToCargoEx(), CargoContainer.InitIconEx(), CargoContainer.MovedInCargo()
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, CargoContainer.RemovedFromCargo()void DestroyWhiteBackground()References ARGBF(), Class.Cast(), UIManager.FindMenu()
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, FullScreen(), ItemManager.GetInstance(), CGame.GetUIManager(), ItemManager.HideDropzones(), Refresh(), InventoryMenu.RefreshQuickbar(), RevertToOriginalFlip(), Widget.SetColor(), ItemPreviewWidget.SetForceFlip(), ItemPreviewWidget.SetForceFlipEnable(), ItemManager.SetIsDragging(), Widget.Show(), Widget.Show(), m_ColorWidget, m_CursorWidget, m_HandsIcon, m_IsDragged, and m_ItemPreviewvoid CreateWhiteBackground()References GameInventory.GetFlipCargo(), ItemManager.GetInstance(), EntityAI.GetInventory()
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, CGame.GetInventoryItemSize(), Refresh(), Widget.SetColor(), ItemManager.SetDraggedIcon(), ItemManager.SetDraggedItem(), ItemPreviewWidget.SetForceFlipEnable(), ItemManager.SetIsDragging(), SetSize(), Widget.Show(), Widget.Show(), ColorManager.BASE_COLOR, m_ColorWidget, m_CursorWidget, m_HandsIcon, m_IsDragged, m_Item, m_ItemPreview, and m_PreviousFlipOrientationReferences Class.Cast(), Class.Cast(), Class.Cast()
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, HandsContainer.DraggingOverGrid(), ContainerWithCargo.DraggingOverGrid(), EntityAI.GetHierarchyParent(), EntityAI.GetHierarchyRootPlayer(), ItemManager.GetInstance(), ItemManager.GetLeftDropzone(), CGame.GetPlayer(), ItemManager.GetRightDropzone(), Widget.GetUserData(), ItemManager.HideDropzones(), Widget.SetAlpha(), Widget.SetAlpha(), m_HandsIcon, m_Obj, LayoutHolder.m_Parent, m_PosX, m_PosY, Pos.x, and Pos.yReferences Class.Cast(), ContainerWithCargo.DropReceived(), Widget.GetUserData()
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, LayoutHolder.m_Parent, m_PosX, m_PosY, Pos.x, and Pos.yvoid RevertToOriginalFlip()References EntityAI.GetInventory(), CGame.GetInventoryItemSize(), GameInventory.SetFlipCargo()
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, SetSize(), m_Item, and m_PreviousFlipOrientationoverride void Refresh()References LayoutHolder.Refresh(), RefreshMuzzleIcon(), SetPos()
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, SetQuantity(), SetTemperature(), m_HandsIcon, m_HasQuantity, m_HasTemperature, and m_IsWeaponvoid SetTemperature()References Class.Cast(), ItemManager.GetInstance(), ItemManager.SetIconTemperature()
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, m_Obj, and LayoutHolder.m_RootWidgetvoid RefreshIconPos()Referenced by RefreshPos()
void FullScreen()References ARGB(), Widget.ClearFlags(), LayoutHolder.GetRootWidget()
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, Widget.SetColor(), Widget.SetSize(), m_ColorWidget, and m_IsDraggedReferenced by AttachmentCategoriesRow.DropReceived()
Object GetObject()References m_Obj
void RefreshMuzzleIcon()void SetQuantity()References Object.ConfigGetInt(), QuantityConversions.GetItemQuantity(), QuantityConversions.GetItemQuantityMax()
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, QuantityConversions.GetItemQuantityText(), ItemBase.GetQuantityMax(), QuantityConversions.HasItemQuantity(), Math.Round(), SimpleProgressBarWidget.SetCurrent(), TextWidget.SetText(), Widget.Show(), Widget.Show(), m_CurrQuantity, m_Item, m_QuantityItem, m_QuantityProgress, and m_QuantityStackvoid SetSort(int index)int GetSort()void SetItemPreviewEx(bool refresh = true)References Class.Cast(), EntityAI.GetViewIndex(), ItemPreviewWidget.SetItem()
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, ItemPreviewWidget.SetModelOrientation(), ItemPreviewWidget.SetView(), Widget.Show(), m_ItemPreview, and m_Objvoid SetItemSizeEx(bool refresh = true)References CGame.GetInventoryItemSize(), TextWidget.SetText(), Widget.Show()
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, Widget.Show(), int.ToString(), m_Item, m_ItemSizePanel, and m_ItemSizeWidgetvoid SetItemSize()References SetItemSizeEx()
void UpdateFlip(bool flipped)Referenced by InitLock()
References Class.Cast(), Widget.FindAnyWidget(), ItemManager.GetInstance()
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, WidgetEventHandler.GetInstance(), LayoutHolder.GetMainWidget(), Refresh(), WidgetEventHandler.RegisterOnDraggingOver(), WidgetEventHandler.RegisterOnDropReceived(), WidgetEventHandler.RegisterOnMouseButtonDown(), ItemPreviewWidget.SetForceFlip(), ItemPreviewWidget.SetForceFlipEnable(), SetItemPreview(), SetPos(), ItemManager.SetWidgetDraggable(), Widget.Show(), UpdateFlip(), m_Item, m_ItemPreview, m_Lock, m_Obj, and LayoutHolder.m_RootWidgetReferenced by CargoContainer.SetLock()
References Class.Cast(), CheckHasQuantityEx(), CheckHasTemperature()
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, CheckIsMagazineEx(), CheckIsWeapon(), Widget.FindAnyWidget(), Widget.FindAnyWidget(), WidgetEventHandler.GetInstance(), LayoutHolder.GetMainWidget(), EntityAI.GetOnItemFlipped(), EntityAI.GetOnItemFlipped(), EntityAI.GetOnViewIndexChanged(), EntityAI.GetOnViewIndexChanged(), ScriptInvoker.Insert(), ScriptInvoker.Insert(), Refresh(), WidgetEventHandler.RegisterOnDoubleClick(), WidgetEventHandler.RegisterOnDrag(), WidgetEventHandler.RegisterOnDraggingOver(), WidgetEventHandler.RegisterOnDrop(), WidgetEventHandler.RegisterOnDropReceived(), WidgetEventHandler.RegisterOnMouseButtonDown(), WidgetEventHandler.RegisterOnMouseEnter(), WidgetEventHandler.RegisterOnMouseLeave(), ScriptInvoker.Remove(), ScriptInvoker.Remove(), ItemPreviewWidget.SetForceFlip(), ItemPreviewWidget.SetForceFlipEnable(), SetItemPreviewEx(), SetItemSizeEx(), Widget.Show(), Widget.Show(), m_ColorWidget, m_HandsIcon, m_Item, m_ItemPreview, m_Lock, m_Obj, and LayoutHolder.m_RootWidgetvoid CheckIsWeapon()References Class.Cast(), Class.Cast(), Class.Cast()
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, WorkspaceWidget.CreateWidgets(), Magazine.GetAmmoData(), Weapon.GetChamberAmmoTypeName(), Widget.GetChildren(), LayoutHolder.GetMainWidget(), Weapon.GetMuzzleCount(), Widget.GetSize(), CGame.GetWorkspace(), array.Insert(), ImageWidget.LoadImageFile(), Widget.SetPos(), m_AmmoIcons, AmmoData.m_CartridgeType, m_IsWeapon, and m_ObjReferenced by InitEx()
void CheckIsMagazineEx(bool refresh = true)References Class.Cast(), Class.ClassName(), Magazine.GetAmmoData()
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, ImageWidget.LoadImageFile(), Widget.Show(), m_AmmoTypeIcon, m_IsMagazine, m_Obj, and AmmoData.m_ProjectileTypevoid CheckIsMagazine()References CheckIsMagazineEx()
void CheckHasTemperature()Referenced by InitEx()
void CheckHasQuantityEx(bool refresh = true)References QuantityConversions.HasItemQuantity(), Widget.Show(), m_HasQuantity
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, m_Item, and m_QuantityPanelvoid CheckHasQuantity()References CheckHasQuantityEx()
void SetPosEx(bool refresh = true)void SetSize()Referenced by CargoContainer.InitIconEx(), CreateWhiteBackground(), RevertToOriginalFlip()
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, UpdateFlip()override void UpdateInterval()References RefreshMuzzleIcon(), SetQuantity(), SetTemperature()
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, m_HasQuantity, m_HasTemperature, m_IsWeapon, and m_ItemReferenced by HandsPreview.UpdateInterval()