DIFF

class DayZInfectedSource

DayZInfected DayZCreatureAI DayZCreature EntityAI Entity ObjectTyped Object IEntity Managed

Derived classes
View all 78 descendants

All members, including inherited

Constructors 2

void DayZInfected()
void ~DayZInfected()

Constants 1

const float LEG_CRIPPLE_THRESHOLD = 74.0

Members 1

Methods 20

proto native DayZInfectedCommandMove StartCommand_Move()
proto native DayZInfectedCommandVault StartCommand_Vault(int pType)
proto native void StartCommand_Death(int pType, float pDirection)
proto native void StartCommand_Hit(bool pHeavy, int pType, float pDirection)
proto native void StartCommand_Crawl(int pType)
proto native bool CanAttackToPosition(vector pTargetPosition)
proto native DayZInfectedCommandVault GetCommand_Vault()
proto native DayZInfectedCommandAttack GetCommand_Attack()
proto native DayZInfectedCommandScript StartCommand_Script(DayZInfectedCommandScript pInfectedCommand)

scripted commands

proto native DayZInfectedCommandScript StartCommand_ScriptInst(typename pCallbackClass)
proto native DayZInfectedCommandScript GetCommand_Script()
proto native void GetTransformWS(out vector pTm[4])

gets transform in World Space

Referenced by ZombieBase.AddArrow()
void HandleSpecialZoneDamage(string dmgZone, float damage)
Referenced by EEHitBy()
override int GetHideIconMask()