DIFF

class DayZCreatureSource

DayZCreature EntityAI Entity ObjectTyped Object IEntity Managed

Derived classes
View all 107 descendants

All members, including inherited

Methods 24

proto native bool RegisterAnimationEvent(string event_name, string function_name)
proto native void SetAnimationInstanceByName(string animation_instance_name, int instance_uuid, float duration)
proto native int GetCurrentAnimationInstanceUUID()
proto native DayZCreatureAnimInterface GetAnimInterface()
proto native void UpdateSimulationPrecision(int simLOD)
proto native void StartDeath()
proto native void ResetDeath()
proto native void ResetDeathCooldown()
proto native bool IsDeathProcessed()
proto native bool IsDeathConditionMet()
proto native int GetBoneIndexByName(string pBoneName)

returns bone index for a name (-1 if pBoneName doesn't exist)

override bool IsDayZCreature()
override bool CanBeSkinned()
override bool IsIgnoredByConstruction()
override bool IsManagingArrows()
override bool DisableVicinityIcon()
override bool HasFixedActionTargetCursorPosition()
bool ModCommandHandlerBefore(float pDt, int pCurrentCommandID, bool pCurrentCommandFinished)

ModOverrides

bool ModCommandHandlerInside(float pDt, int pCurrentCommandID, bool pCurrentCommandFinished)
bool ModCommandHandlerAfter(float pDt, int pCurrentCommandID, bool pCurrentCommandFinished)