class DayZCreatureSource
DayZCreature › EntityAI › Entity › ObjectTyped › Object › IEntity › Managed
Derived classes
View all 107 descendants
- DayZCreatureAI
- DayZAnimal
- DayZInfected
- ZombieBase
- ZombieFemaleBase
- ZmbF_BlueCollarFat_Base
- ZmbF_CitizenANormal_Base
- ZmbF_CitizenANormal_LT_Base
- ZmbF_CitizenBSkinny_Base
- ZmbF_Clerk_Normal_Base
- ZmbF_Clerk_Normal_LT_Base
- ZmbF_ClerkFat_Base
- ZmbF_DoctorSkinny_Base
- ZmbF_HikerSkinny_Base
- ZmbF_JoggerSkinny_Base
- ZmbF_JournalistNormal_Base
- ZmbF_JournalistNormal_LT_Base
- ZmbF_MechanicNormal_Base
- ZmbF_MilkMaidOld_Base
- ZmbF_MilkMaidOld_LT_Base
- ZmbF_NurseFat_Base
- ZmbF_ParamedicNormal_Base
- ZmbF_PatientOld_Base
- ZmbF_PoliceWomanNormal_Base
- ZmbF_Runner_Base
- ZmbF_ShortSkirt_Base
- ZmbF_ShortSkirt_LT_Base
- ZmbF_SkaterYoung_Base
- ZmbF_SkaterYoung_LT_Base
- ZmbF_SurvivorNormal_Base
- ZmbF_SurvivorNormal_LT_Base
- ZmbF_usSoldier_normal_Base
- ZmbF_VillagerOld_Base
- ZmbF_VillagerOld_LT_Base
- ZombieMaleBase
- ZmbM__Runner_Base
- ZmbM_CitizenASkinny_Base
- ZmbM_CitizenASkinny_LT_Base
- ZmbM_CitizenBFat_Base
- ZmbM_ClerkFat_Base
- ZmbM_ClerkFat_LT_Base
- ZmbM_CommercialPilotOld_Base
- ZmbM_CommercialPilotOld_LT_Base
- ZmbM_ConstrWorkerNormal_Base
- ZmbM_DoctorFat_Base
- ZmbM_FarmerFat_Base
- ZmbM_FarmerFat_LT_Base
- ZmbM_FirefighterNormal_Base
- ZmbM_FishermanOld_Base
- ZmbM_Gamedev_Base
- ZmbM_HandymanNormal_Base
- ZmbM_HeavyIndustryWorker_Base
- ZmbM_HermitSkinny_Base
- ZmbM_HikerSkinny_Base
- ZmbM_HunterOld_Base
- ZmbM_Jacket_Base
- ZmbM_Jacket_LT_Base
- ZmbM_JoggerSkinny_Base
- ZmbM_JournalistSkinny_Base
- ZmbM_MechanicSkinny_Base
- ZmbM_MotobikerFat_Base
- ZmbM_Mummy
- ZmbM_NBC_Grey
- ZmbM_NBC_White
- ZmbM_NBC_Yellow
- ZmbM_OffshoreWorker_Base
- ZmbM_ParamedicNormal_Base
- ZmbM_PatientSkinny_Base
- ZmbM_PatrolNormal_Base
- ZmbM_PolicemanFat_Base
- ZmbM_PolicemanSpecForce_Base
- ZmbM_priestPopSkinny_Base
- ZmbM_PrisonerSkinny_Base
- ZmbM_SkaterYoung_Base
- ZmbM_SkaterYoung_LT_Base
- ZmbM_Soldier_Base
- ZmbM_SoldierNormal_Base
- ZmbM_SurvivorDean_Base
- ZmbM_usSoldier_normal_Base
- ZmbM_VillagerOld_Base
- ZmbM_VillagerOld_LT_Base
- ZombieFemaleBase
- ZombieBase
All members, including inherited
Methods 24
proto native void DebugSetShadow(DayZCreature creature)_DAYZ_CREATURE_DEBUG_SHADOWReferenced by PluginDayZCreatureAIDebug.GUIAction_CreateShadow()
Referenced by DayZCreatureAI.RegisterAnimEvents()
proto native int GetCurrentAnimationInstanceUUID()proto native DayZCreatureAnimInterface GetAnimInterface()proto native void UpdateSimulationPrecision(int simLOD)proto native void StartDeath()proto native void ResetDeath()proto native void ResetDeathCooldown()proto native bool IsDeathProcessed()proto native bool IsDeathConditionMet()returns bone index for a name (-1 if pBoneName doesn't exist)
Referenced by AddArrow(), VicinityItemManager.ExcludeFromContainer_Phase1(), ZombieBase.AddArrow()
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, ZombieBase.GetCenter()override bool IsDayZCreature()override bool CanBeSkinned()References EntityAI.GetIsFrozen()
override bool IsIgnoredByConstruction()References Object.IsRuined()
override bool IsManagingArrows()override bool DisableVicinityIcon()override void AddArrow(Object arrow, int componentIndex, vector closeBonePosWS, vector closeBoneRotWS)override bool HasFixedActionTargetCursorPosition()override void GetDebugActions(out TSelectableActionInfoArrayEx outputList)References EntityAI.GetDebugActions(), Object.Gizmo_IsSupported(), array.Insert()
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, new TSelectableActionInfoWithColor(), FadeColors.LIGHT_GREY, and FadeColors.REDoverride bool OnAction(int action_id, Man player, ParamsReadContext ctx)ModOverrides
Referenced by DayZCreatureAI.ModCommandHandlerBefore()