DIFF

class AITargetCallbacksPlayerSource

AITargetCallbacksPlayer AITargetCallbacks AbstractAITargetCallbacks

All members, including inherited

Constructors 1

void AITargetCallbacksPlayer(PlayerBase pPlayer)

Members 3

private int m_iChestBoneIndex
private int m_iHeadBoneIndex

DEPRECATED

Methods 4

override vector GetHeadPositionWS()
static int StanceToMovementIdxTranslation(HumanMovementState pState)

Translates players speed (idx) and corrects it by current stance used mainly for visibility/audibility of player to AI