class NoiseAIEvaluateSource
Members 1
static float SURFACE_NOISE_WEIGHT = 0.25Referenced by GetNoiseMultiplier()
Methods 5
static float GetNoiseMultiplier(DayZPlayerImplement playerImplement)References GetNoiseMultiplierByPlayerSpeed(), GetNoiseMultiplierByShoes(), GetNoiseMultiplierBySurface()
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, SURFACE_NOISE_WEIGHTReferenced by DayZPlayerImplement.OnStepEvent(), and PluginPresenceNotifier.ProcessNoiseComponents()
References Weather.GetNoiseReductionByWeather()
Referenced by ActionCloseDoors.OnEndServer(), ActionCloseFence.OnEndServer(), ActionOpenDoors.OnEndServer()
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, ActionOpenFence.OnEndServer(), AlarmClock_ColorBase.OnUpdate(), CarScript.GenerateCarHornAINoise(), DayZPlayerImplement.CommandHandler(), DayZPlayerImplement.OnStepEvent(), DayZPlayerImplement.ProcessSoundEvent(), DayZPlayerImplement.ProcessWeaponEvent(), FireplaceBase.Heating(), KitchenTimer.OnUpdate(), MiscGameplayFunctions.GenerateAINoiseAtPosition(), PluginPresenceNotifier.ProcessNoiseComponents(), PluginPresenceNotifier.ShowCoefsDbg(), SmokeGrenadeBase.OnWork(), SmokeGrenadeBase.OnWorkStart(), TrapSpawnBase.PlayCatchNoise(), and ZombieBase.ProcessSoundVoiceEvent()static float GetNoiseMultiplierByPlayerSpeed(DayZPlayerImplement playerImplement)static float GetNoiseMultiplierByShoes(DayZPlayerImplement playerImplement)static float GetNoiseMultiplierBySurface(DayZPlayerImplement playerImplement)References Object.GetSurfaceNoise()