class PPERequester_CameraNVSource
PPERequester_CameraNV › PPERequester_GameplayBase › PPERequesterBase
All members, including inherited
Constants 6
static const int NV_NO_BATTERY = 0darkness
static const int NV_DEFAULT_OPTICS = 1static const int NV_DEFAULT_GLASSES = 2static const int NV_PUMPKIN = 3static const int NV_TRANSITIVE = 4resets EV during camera transitions
static const int NV_DAYTIME_OPTICS = 5Members 2
protected int m_CurrentModeprotected float m_UGExposureCoef = 1.0Methods 4
protected void SetNVMode(int mode)References PPERequesterBase.SetTargetValueColor(), PPERequesterBase.SetTargetValueFloat(), PPERequesterBase.SetTargetValueFloatDefault()
Show 23 more
, PPELightIntensityParamsNative.L_0_NVG, PPEEyeAccomodationNative.L_0_NVG_GENERIC, PPEExposureNative.L_0_NVG_GOGGLES, PPEExposureNative.L_0_NVG_OPTIC, PPEFilmGrain.L_1_NVG, PPELightIntensityParamsNative.L_1_NVG, PPEFilmGrain.L_2_NVG, PPEGlow.L_23_NVG, m_CurrentMode, m_UGExposureCoef, NV_DAYTIME_OPTICS, NV_DEFAULT_GLASSES, NV_DEFAULT_OPTICS, NV_NO_BATTERY, NV_PUMPKIN, NV_TRANSITIVE, PPEGlow.PARAM_COLORIZATIONCOLOR, PPEFilmGrain.PARAM_GRAINSIZE, PPEExposureNative.PARAM_INTENSITY, PPEEyeAccomodationNative.PARAM_INTENSITY, PPELightIntensityParamsNative.PARAM_LIGHT_MULT, PPELightIntensityParamsNative.PARAM_NOISE_MULT, and PPEFilmGrain.PARAM_SHARPNESSoverride protected void OnStart(Param par = null)override protected void OnStop(Param par = null)References PPERequesterBase.OnStop()
void SetUndergroundExposureCoef(float coef)Referenced by UndergroundHandlerClient.UpdateNVGRequester()