DIFF

class PPEFilmGrainSource

PPEFilmGrain PPEClassBase

All members, including inherited

Be advised, for this to take any effect, 'g_Game.NightVissionLightParams' needs to have non-zero 'noiseIntensity' parameter. /note set by 'PPELightIntensityParamsNative.PARAM_NOISE_MULT' currently

Constants 13

static const int PARAM_INTENSITY = 0
static const int PARAM_INTENSITYX0 = 3
static const int PARAM_INTENSITYX1 = 4
static const int PARAM_MONOCHROMATIC = 5
static const int PARAM_SIMPLE = 6
static const int PARAM_DISTORT = 7
static const int PARAM_FREQUENCY = 8
static const int L_1_NVG = 100
static const int L_1_TOXIC_TINT = 200
static const int L_2_NVG = 100
static const int L_2_TOXIC_TINT = 200

Methods 3

override int GetPostProcessEffectID()
override string GetDefaultMaterialPath()