class PPEExposureNative
PPEExposureNative › PPEClassBase
EV postprocess, does not directly use materials
Constants 7
static const int PARAM_INTENSITY = 0static const int L_0_NVG_OPTIC = 100Referenced by PPERequester_CameraNV.ApplyOpticsProfile()
static const int L_0_NVG_GOGGLES = 200static const int L_0_NVG_OFF = 300static const int L_0_FLASHBANG = 400Referenced by PPERequester_FlashbangEffects.SetFlashbangIntensity()
static const int L_0_BURLAP = 500Referenced by PPERequester_BurlapSackEffects.OnStart()
static const int L_0_DEATH = 1000Referenced by PPERequester_DeathDarkening.OnStart()