DIFF

class MeleeAttackSoundEvents

MeleeAttackSoundEvents › PlayerSoundEventBase › SoundEventBase

Constructors 1

void MeleeAttackSoundEvents()

Methods 3

override bool CanPlay(PlayerBase player)
override bool HasPriorityOverCurrent(PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)