class HMP3SymptomSource
HMP3Symptom › SymptomBase
All members, including inherited
Constants 4
const int EFFECT_DURATION_TIME_MIN = 6Referenced by OnUpdateClient()
const int EFFECT_DURATION_TIME_MAX = 10Referenced by OnUpdateClient()
const int MIN_TIME_BETWEEN_EFFECTS = 24.0Referenced by OnUpdateClient()
const int MAX_TIME_BETWEEN_EFFECTS = 30.0Referenced by OnUpdateClient()
Members 5
protected float m_EffectDurationReferenced by OnUpdateClient()
protected float m_EffectTimeReferenced by OnUpdateClient()
protected float m_EffectStartTimeReferenced by OnUpdateClient()
protected float m_TimeReferenced by OnUpdateClient()
protected PPERequester_HMPGhosts m_RequesterReferenced by OnGetActivatedClient(), OnGetDeactivatedClient(), OnInit()
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, OnUpdateClient()Methods 6
override void OnInit()override void OnUpdateClient(PlayerBase player, float deltatime)override void OnGetActivatedServer(PlayerBase player)gets called once on an Symptom which is being activated
References LogManager.IsSymptomLogEnable(), Debug.SymptomLog(), Class.ToString()
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, Class.ToString(), and SymptomBase.m_Playeroverride void OnGetActivatedClient(PlayerBase player)References LogManager.IsSymptomLogEnable(), PPERequesterBase.Start(), Debug.SymptomLog()
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, Class.ToString(), Class.ToString(), SymptomBase.m_Player, and m_Requesteroverride void OnGetDeactivatedServer(PlayerBase player)References LogManager.IsSymptomLogEnable(), Debug.SymptomLog(), Class.ToString()
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, Class.ToString(), and SymptomBase.m_Playeroverride void OnGetDeactivatedClient(PlayerBase player)only gets called once on an active Symptom that is being deactivated
References PPERequester_HMPGhosts.FadeOutEffect(), LogManager.IsSymptomLogEnable(), Debug.SymptomLog()