DIFF

class PPERequester_HMPGhostsSource

PPERequester_HMPGhosts PPERequester_GameplayBase PPERequesterBase

All members, including inherited

Members 10

protected bool m_PulseActive
protected float m_PulseProgress
protected ref array<float> m_ChannelWeights = { 0, 0, 0, 0 }
protected ref array<float> m_ColorMod = { 1, 1, 1, 1 }
Referenced by OnStart()
protected bool m_Stopping
protected bool m_StopNext
protected float m_FadeOutTimeTarget
Referenced by FadeOutEffect(), and ProcessFading()
protected float m_FadingTimeElapsed
protected float m_FadingProgress
protected float m_ElapsedTime
Referenced by OnStart(), and ProcessSimulation()

Methods 8

protected void SampleChannels(float time)
Referenced by ProcessSimulation()
protected void ReSampleChannels(float time)
Referenced by ProcessSimulation()
protected void ProcessFading(float delta)
Referenced by ProcessSimulation()
void SetPulseProgress(float progress)
void FadeOutEffect(float targetTime)