DIFF

class DayZPlayerMoveFEATURE_NETWORK_RECONCILIATIONSource

PlayerBaseMove DayZPlayerImplementMove DayZPlayerMove AnimPhysMove PawnMove

All members, including inherited

Methods 4

proto native void SetHeading(float value)FEATURE_NETWORK_RECONCILIATION
proto native float GetHeading()FEATURE_NETWORK_RECONCILIATION
proto native void UpdateParent(DayZPlayer player)FEATURE_NETWORK_RECONCILIATION

Appropriately calls 'SetParent' and 'SetParentTransform' with the correct data

proto native bool WasParentUpdated()FEATURE_NETWORK_RECONCILIATION

For use within 'DayZPlayer.ReplayAdditiveMove' on the 'other' move to signal if the base move had its parent changed