DIFF

class DayZPlayerImplementJumpClimbSource

Constructors 1

void DayZPlayerImplementJumpClimb(DayZPlayerImplement pPlayer)
References m_Player

Members 3

private DayZPlayerImplement m_Player
private bool m_bWasClimb

Methods 6

bool WasSuccessful()

Only valid immediately after 'JumpOrClimb' is called

void CheckAndFinishJump(int pLandType = 0)

Early exit if the player is being heavy damaged so the stagger animation can't be skipped

private int GetClimbType(float pHeight)
Referenced by Climb(), and JumpOrClimb()